rayray's Forum Posts

  • Hi,

    BlockOut! is available now on Android & Windows.

    https://play.google.com/store/apps/details?id=com.studio989.blocout

    https://www.microsoft.com/en-gb/p/blockout/9p302zw7q5nl?activetab=pivot:overviewtab

    DESCRIPTION

    Guide your red block through the gaps to score a point.

    - Gaps are in the form of moving yellow blocks, which move at random speeds.

    Gameplay may feel familiar to some :)

    - Controls -

    * Tap & hold screen to move up, release to go down.

    I would really appreciate it if you could download and try out the game and let me know what you think. Also a review would be great.

    Thanks!

    Google Play - https://play.google.com/store/apps/details?id=com.studio989.blocout

    Scirra Store - https://www.scirra.com/arcade/other-games/blockout-10550

    Windows Store - https://www.microsoft.com/en-gb/p/blockout/9p302zw7q5nl?activetab=pivot:overviewtab

  • antares330

    Thanks for the reply. I've already checked up on that but from what i'm aware of, even if you add a custom loader, the default loader will still show at the beginning.

    So in that case, i would rather just try and make my own loader screen based off the default one.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Is it possible to change the Scirra progress bar (the blue bar) on the loader that appears when a game/app starts up?

    I know you can change the logo by replacing the logo file but was wondering if there is a similar way to change the progress bar, even if its just changing the blue colour to another.

    While this isn't a huge deal, it'd be pretty good to try and have this screen keep in theme with the rest of the game/app.

    If that's not possible, then is it possible to add a logo when changing the loader style to a percentage text?

    Thanks.

  • saf

    Thanks, i was having issues with the Brower object not opening URLs, your solution worked for me

  • Since i've updated to CLI 5.1.1, the in-app browser plugin has stopped working, more specifically, when trying to redirect a user to a URL such as my app's home page. When i press a button to go to the home page, nothing happens.

    I'm facing this issue with CLI 5.1.1 only as it works fine with 4.1.2 or older.

    Is anyone else facing this issue or know who to fix it?

    I should note that i'm using Construct r212.2, i have tried it with the beta r215 but with no luck, not only does the browser not work but my admob ads stopped working too with the beta version.

    Thanks.

  • Here's a video promo of my game -

    Subscribe to Construct videos now

    *Apologies about the video quality, seems to lag quite a bit. Don't know what i can do about that, video was fine when editing but as soon as i uploaded on Youtube the video turns out like this. The acutal gameplay is much smoother

  • Thanks, appriciate the comments. Glad you like the game.

  • It sure is Thanks for the comment.

  • Hi everyone,

    I'd like to introduce my first game, hope you can check it out and let me know what you think.

    It's available now on Android & Windows.

    https://play.google.com/store/apps/details?id=com.studio989.penguindash

    https://www.microsoft.com/en-gb/p/penguin-dash/9nsf3kdbz3f6?activetab=pivot:overviewtab

    DESCRIPTION

    Run & Jump your way through this simple yet addicting game.

    Game gets faster and harder the further you go!

    All you have to do is get as far as you can, but watch out for the crates and explosive barrels! Penguins can't fly, so use your jump & double jump wisely!

    - HOW TO PLAY -

    Jump from one platform to another, avoiding obstacles.

    Collect gems to increase your score.

    Collect 5 diamond gems to restore health by one heart.

    Use gems to buy power ups. There's 3 in total to choose from:

    - Running Shoes - Your score increases at a quicker rate.

    - Shield - Take one free hit without losing health

    - Bandana - You have the ability to triple jump!

    Youtube Video -

    Subscribe to Construct videos now

    * Best viewed at 720p 60fps

    Thanks to everyone here that's helped out by providing tutorials and assisted with any issues creating the game.

    I'd appriciate it if you could try out the game and provide feedback. Also, feel free to leave a good review

    Enjoy!

    Google Play - https://play.google.com/store/apps/details?id=com.studio989.penguindash

    Scirra Arcade - https://www.scirra.com/arcade/action-games/penguin-dash-21561

    Windows Store - https://www.microsoft.com/en-gb/p/penguin-dash/9nsf3kdbz3f6?activetab=pivot:overviewtab

  • Hi everyone,

    I've just finished my first game with Construct 2 and finally uploaded it to Google Play.

    https://play.google.com/store/apps/details?id=com.studio989.penguindash

    Its called Penguin Dash! Its an Infinity Runner game, all you have to do is get as far as you can.

    • Avoid obstacles and Collect Gems to improve your score and restore health
    • Game gets faster and tougher the further you go along

    I'd appriciate it if you could try out the game and provide feedback on how it runs on your phone. Also, feel free to leave a good review

    Enjoy!

  • cooltaby Yeah i had the issue as well, i mentioned on here that i tried several times and kept getting that white screen. To be honest all i did was restart my phone and it started working fine without the white screen.

    That's all i can recommend as thats what did it for me, sorry i can't provided anything else to help you out.

    Hopefully this will work for you.

  • cooltaby As Ashley mentioned, use the browser objects to exit the game, its still working fine on Crosswalk.

    Simple way is this: Browser - On Back button pressed - Browser - Close

    You could also create a sprite and when pressed, trigger the Browser 'Close' action.

    What i did was if the back button was pressed, a pop up will appear asking for confirmation to exit game. If yes is pressed then the Browser 'Close' will trigger, exiting the game. If no is pressed, then the pop-ups disappear and you get back to the game.

  • Thanks but i'm going to stick with using the browser close action, its working fine for me at the moment.

    Thanks for the suggestion though.

  • I'm using the new Admobs ads plugin from r180 in my game and i have a issue with the ads not appearing straight away.

    When testing my game, ads take a few seconds to show up, which may not seem like a lot of time but it actually is in my game. I've set up banner ads to show up on my Menu and game over screen and when these screens come up in game, it takes around 2 or 3 seconds for the ads to show up, by which time you could have entered the game (ads are hidden in gameplay) so its easy to miss these ads.

    I also have a full screen ad that should appear at the end of my splash screen layout but because it doesn't appear straight away it can be quite disruptive, you could enter a game as soon as the splash screen finishes and the menu appears and then the full screen ad will appear, during gameplay.

    I've tried adding a 'pre-load interstitial' action in splash screen layout but hasn't changed.

    This may seem a little vague but Is there anything i can do to make adds appear straight away? It worked well with CocoonJS (whenever ads felt like showing up). I haven't uploaded my game yet, i've only just tested it with Intel XDK so would things get better once i upload the app to Google Play?

  • I've just tried it again it's working fine now. It closes smoothly and there's no white screen. I have no idea why it's working fine now and it wasn't before. I tried at least 6 or 7 times before and always had that white screen. Hope it stays that way

    Thanks for the replies.