newt's Forum Posts

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  • newt I think he was quoting Aurelien Regard regarding the said contracts. Not his own experience.

    Ah, I thought there might be some useful information rather than just another user trying to take a dump on Scirra for doing something they didn't like.

  • Here's what the developer of The Next Penelope, featured on the C2 site's homepage said about his experience working with Construct 2 and HTML5. http://www.perfectly-nintendo.com/the-n ... -to-wii-u/

    "However, releasing your game on just one platform is a luxury most small developers like me cannot allow themselves. Let’s be clear as water: I missed contracts that would have drastically changed my financial life because of that. No, not because of Construct 2, but indeed because of the HTML5 upon which it is based, and which it depends on. From improbable tweaks to drastic optimization, without counting the help I asked from the gifted programmers I know. I thought I’d find solutions along the way, but despite my efforts, nothing worked well enough to be proud of the result."

    Rather than paste a link to something that's been quoted here many times already, you could tell us all about, and how those contracts that were guaranteed to change your financial situation.

  • I just hope that C3 isnt built on HTML5.

    Um, literally.

  • Instances can only be manipulated in actions when they are picked by a condition, or in an event that they are created.

    Functions specifically break picking which can be useful, but if you need to re pick an object in a function you can pass the objects id, or uid in a function parameter.

    Just remember to use the param to do a comparison to re-pick the object in a subevent of the function.

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    I think the hardest part would be getting the time machine.

    I'd be willing to bet that the non disclosure agreement would still cover everything else, even though it's a defunct console.

  • I'd be more worried about protecting the whole game.

    The only measure we have now is involves various ways of checking urls.

  • The list object can be used as a box.

    Just add a "List.ItemCount+1&" "&"your text"" when you add to it.

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  • Hashing is for authentication, not for decryption.

  • I think Rex has plug for that too.

    http://c2rexplugins.weebly.com/rex_spri ... oader.html

    The hard part would be making sure you had an existing blank frame for each image.

    Something you would do without encryption anyway.

    I think the argument for an external spite type would be the thing to look for here.

  • There's third party plugs you can use to do that already.

    Convert your assets to base64, encode them with one of the encoder plugs, add the encrypted text files to the project files.

    Load by url already converts the decrypted base64 images, and there's even an audio plug to play base64 audio(haven't tried it in a while however).

    Theres also an audio stream plug which has pros, and cons.

    If it really is a big issue for you then you can continue down the third party path for easier methods.

    In other words there are options beyond relying on Scirra.

    Edit:

    Supposedly C3 was to make it easier to work with the sdk, and roll our own plugs.

    Of course no way to know if that's part of the free version.

  • Construct is still nothing more than a prototyping tool. I would never consider paying for a fake Multiplatform software and this insane subscription model. Even with cocoon and intel xdk you can compile you games for free. There are a lot of other alternatives to make games (not prototypes) and compile then without have to upload your files. In my opnion, there is absolutely no reason to stop using Construct 2 yet, even for mac users like me (bootcamp). Still worried about Scirras future and its awesome community anyway...

    Yeah the forums great!

    We even have users that come here to inform us about other software.

  • This might be more along the lines of "prefabs", or snippets of events that can be copied and pasted from one project to another.

    It was discussed a bit when C3 feature requests were made.

    That or support for directly making plugs via the event sheet. (one of the main features I hope we get)

  • Looks like you could do a mode7 with that.

    Nice.