krish's Forum Posts

  • Yep

    Please check out this thread

  • Guys,

    Don't forget to use my services if you need your games made

    Here are some reviews of our own game in the press:

    ?Reviews?

    • Challenging as well as addictive! -- LifeHacker
    • This game would appeal to adults and children alike! -- Times of India
    • Fills you with levels of exponentially increasing difficulty and challenging obstacles. -- AnimationXpress
    • If you like Skiing Fred and Despicable Me: Minion Rush, then you will like Hoppu! -- BerryReviews

    If you're looking to get fun games built at affordable prices, you can always reach me at

  • PixelPower

    Check out 'Hoppu' .. it uses crosswalk for Android

    -- https://play.google.com/store/apps/deta ... eart.hoppu

    Can leave a review while you're at it <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    About performance, check this thread - upgrading-construct-2-from-146to158-2-dropped-fps_t95146

    We had real issues of frustration in performance and took a lot of fixing to get it to run at decent fps.

    collision polygons, animation frames and lot of things had to be optimized because I couldn't get ashley to agree that something is wrong with webGL export when it gets wrapped with cocoonjs / xwalk.

    It's not always possible to remove all plugins and then give a game for test... without which there is a refusal to even look at your game.

    A ton of things depend on plugin call state like pause or time. (thanks rexrainbow for that). Can't just delete the plugins and say 'hey here test the game... this doesnt even start now'.

  • Alright so it's been 5 months we're using Leadbolt for ads on our game 'Hoppu'

    https://play.google.com/store/apps/deta ... eart.hoppu

    and wanted to share this review of what we feel/went through.

    1. No Fill on Blackberry

    During our blackberry release we were trying to get the ads work and it wasn't.

    Wrote to Leadbolt and after some follow up we got response that we can use Web ads for blackberry.

    Painstakingly tested ad banners for our release on Blackberry first. Leadbolt was filling test ads then (since ad banner was in test mode)

    And wolah, we released... and wham! no ads!

    I went bonkers.. and then after more and more follow up they finally told us 'Blackberry fill rate is a bit less' so sometimes users may not see ads.

    OK. We kept testing and looking out for numbers... NOTHING.

    Then again after follow up the truth comes out "There is NO FILL RATE for blackberry"

    Thank you for wasting our time. A bit of transparency during the first email could have saved the ordeal.

    2. Stats Seem wrong.. by a big Margin

    Currently on Android, leadbolt's dashboard shows me around 600+ - 800+ impressions being made.

    However, we have our internal analytics running on the game that reports 1800-2000+ impressions on Android everyday and ~300-500 on Blackberry (which we can ignore now since there is no fill rate in BB)

    The fill rate on Android is supposed to be very high .. like 90-100%.

    So, where are the rest impressions?

    Let's ask them.

    3. Not bothered to reply Developers

    As you might have noticed in the earlier text.. follow ups are multiple.

    And account executives keep changing AND my new account manager doesn't even respond to email.

    I asked him about some stuff regarding rates to impressions and blank. I don't even exist.

    4. Low Conversion Rates

    Alright, so even after losing 60% of ad impressions to some imaginary blackhole.. even 800+ impressions per day bring in a very horrible eCPM.

    Oflate, I also noticed that eCPM doesnt seem to be crediting any money... and eCPC is giving a little bit (clicks are low anyway)

    I wrote to my account manager and oh well No reply at all.

    So basically,

    now I have a game on Blackberry and Android,

    with 20,000+ downloads cumulative ....

    making 2000+ ad impressions everyday, (that's 60,000+ impressions a month)

    but magically 1400 of the impressions disappearing, (making it 18000ish impressions a month... OMG eating away my 42,000+ impressions)

    and super horrible eCPM and eCPC making me $2.1-2.5 PER MONTH (and this is last 3 months).

    Things like this is what makes indie gamedevs go broke.

    Anyway, I was gonna ask you fellow gamedevs if you have found out and integrated a better ad system that goes well with CrossWalk and uses iframe (pode's plugin).

    Or if there is something else that works with CrossWalk?

  • Hey Thanks ASHLEY.

    I was gonna write "please close this".

    Seems like I gravely misunderstood "repeat-to" as an animation stop point frame till where animation would end on repeat.

  • Problem Description

    "Repeat to" seems to not work. I am using r173

    I have a sprite with 2 frames, and set "repeat to" 0th frame.

    But the repeat always goes and stops at the last frame instead of the frame number specified in "repeat to" property

    Steps to Reproduce Bug

    • Add a sprite
    • Add another frame to the animation
    • Set "repeat count" to a number greater than 1
    • Set "repeat to" to any number other than last frame

    Observed Result

    The animation ends on the last frame after repeating instead of the frame specified in "repeat to"

    Expected Result

    Animation should stop at "repeat to"

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (DIDN'T CHECK)

    Operating System and Service Pack

    ____ Windows 8.1 ____

    Construct 2 Version ID

    ____ r173 ____

  • I'm a little very lazy to login to steam. Been long time.

    But guess what, I did it to greenlight vote this one

    Good luck mate!

  • what in the world of scam! :/

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  • Yup XWalk strangely does a very big export.

    Cordova for Blackberry exports our game "Hoppu" at 5.3 MB while X-Walk for Android makes it 26MB+

    Try the game, links in signature

  • kristsbee

    I just rated and reviewed your game <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Kindly throw some attention at - https://play.google.com/store/apps/deta ... eart.hoppu

    May I also copy your thread and create one more for my thread.. I'd also like to offer review for review to others <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • "Hoppu" is using IntelXDK + CrossWalk 5.

    Leadbolts for ads.

    Check out - https://play.google.com/store/apps/deta ... eart.hoppu

    Wouldn't mind a nice review <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

  • Looks very good mate

  • arcalaus how are you using C2?

  • Does this also affect the games that are on googleplay made with construct2?

  • Anyway, if you think that i'm a bit rude, check out NicholasGolden. His account seems to exist solely to annoy and harass other people.

    Do you have to compete with him?

    Btw, All the best for your game.