Alright so it's been 5 months we're using Leadbolt for ads on our game 'Hoppu'
https://play.google.com/store/apps/deta ... eart.hoppu
and wanted to share this review of what we feel/went through.
1. No Fill on Blackberry
During our blackberry release we were trying to get the ads work and it wasn't.
Wrote to Leadbolt and after some follow up we got response that we can use Web ads for blackberry.
Painstakingly tested ad banners for our release on Blackberry first. Leadbolt was filling test ads then (since ad banner was in test mode)
And wolah, we released... and wham! no ads!
I went bonkers.. and then after more and more follow up they finally told us 'Blackberry fill rate is a bit less' so sometimes users may not see ads.
OK. We kept testing and looking out for numbers... NOTHING.
Then again after follow up the truth comes out "There is NO FILL RATE for blackberry"
Thank you for wasting our time. A bit of transparency during the first email could have saved the ordeal.
2. Stats Seem wrong.. by a big Margin
Currently on Android, leadbolt's dashboard shows me around 600+ - 800+ impressions being made.
However, we have our internal analytics running on the game that reports 1800-2000+ impressions on Android everyday and ~300-500 on Blackberry (which we can ignore now since there is no fill rate in BB)
The fill rate on Android is supposed to be very high .. like 90-100%.
So, where are the rest impressions?
Let's ask them.
3. Not bothered to reply Developers
As you might have noticed in the earlier text.. follow ups are multiple.
And account executives keep changing AND my new account manager doesn't even respond to email.
I asked him about some stuff regarding rates to impressions and blank. I don't even exist.
4. Low Conversion Rates
Alright, so even after losing 60% of ad impressions to some imaginary blackhole.. even 800+ impressions per day bring in a very horrible eCPM.
Oflate, I also noticed that eCPM doesnt seem to be crediting any money... and eCPC is giving a little bit (clicks are low anyway)
I wrote to my account manager and oh well No reply at all.
So basically,
now I have a game on Blackberry and Android,
with 20,000+ downloads cumulative ....
making 2000+ ad impressions everyday, (that's 60,000+ impressions a month)
but magically 1400 of the impressions disappearing, (making it 18000ish impressions a month... OMG eating away my 42,000+ impressions)
and super horrible eCPM and eCPC making me $2.1-2.5 PER MONTH (and this is last 3 months).
Things like this is what makes indie gamedevs go broke.
Anyway, I was gonna ask you fellow gamedevs if you have found out and integrated a better ad system that goes well with CrossWalk and uses iframe (pode's plugin).
Or if there is something else that works with CrossWalk?