Hey Johnny, I'm not sure how actively you are working on this plugin but I think we should talk and see how we can further move this plugin.
In anycase, I've been tinkering around with multiplayer functionality and I've tested just about everything (to no avail), until I found SockJS. I was finally able to get some sort of real time data transferring through a NodeJS server (hosted at Nodejitsu).
And to my point... I've found a small bug that I'm not sure if it has to do with the sockjs plugin or not. Essentially, what happens is:
On SockJS even "On Message": when I added the System Trigger once condition to it, the sockjs doesn't recognize this and still runs the loop multiple times, instead of just once.
Let me know if you know anything about this, thanks a lot!