But seriously thou, why would anyone be getting mf2 if c2 with node webkit works fine?
Well, I also decided to go for it.
I played around with Fusion 2.5 today and decided to upgrade to the full version. ($39 upgrade from the Humble Bundle to Fusion 2.5)
I thought why not? A few things I saw and liked.
Looking at Flash games as well as native exe games that's on Steam etc that have been made with it, convinced me that it's not only powerful but very fast especially with the Direct3D hardware acceleration. I mean some of those games has hundreds / thousands of particles etc going on at once. And the ones on iPhone / android as well. Very fast and no slowdowns. I also found this video which I was suprised some games I've played was made with it.
youtube.com/watch
Flash export. Debate all you want but there is still a lot of money to be made in Flash sponsorship etc. HTML 5 thankfully is catching up but the majority is still giving out bucks for Flash.
XNA exporter for Windows phone and Xbox360 with other console extensions possibly in the works.
The native .exe is also really nice and fast.
Truth be told I also got it as I'm intrigued at what might happen with MMF3 as this is a complete re-imagining of the software. Although it's still far out, it will be an upgrade price and not full price.
I'm just absolutely stocked that I now have Fusion 2.5 as well as Construct 2. I can publish to virtually any platform now.
I'm not abandoning my Construct 2 project however and will continue to finish it.