Biim Games's Forum Posts

  • Yes they still do it, but they host the games on their website, that I guess have other script to handle the input received. Probably you will need to add something else to run with C2.

  • The new version 0.9.4 of Creepy Mahjong is now online.

    Now there is an options menu, save system and two language support (English and Italian).

    Thanks to all the ones giving previous feedback!

    You can play online the new version for free.

    Let me know what do you think about it :-)

    biim.games/CreepyMahjong/index.html

  • Jerementor did a good video tutorial time ago about include one layout as HUD inside the normal game one.

    You could use the same technique and eventually move the position of all elements of the two different layout to left and right side to put them as you want. You could use families to help you move all elements of one time of each layout.

  • Sent you a message on Facebook.

  • You mean inside the editor or overlap the layouts during the game?

    Your screenshot don't seems related to the question, or perhaps I am not understanding well what are you asking for.

  • Hi everyone,

    I am developing Creepy Mahjong, a mahjong solitaire with a dark theme.

    The game is under development and I would like to receive some feedback about it.

    You can play it on your browser here:

    https://www.biim.games/CreepyMahjong/index.html

    On the top right icon you can find the instructions. Basically is the classic solitaire with some addition, the life/time and the option to escape the fight.

    At this stage, after the first level, the others are randomly called, in the final version, instead depending on which level you are able to defeat, you will get some particular levels.

    It is also the first game where I am using ads, so I would be happy if you can give me your opinion about those too.

    Thank you for your help!

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  • I think it's a good idea and I would add some filters to the kind of assistance that can be done.

    For example you can have this options that a tutor at any time can enable or disable according to their skill or free time:

    - C2 developer

    - C3 developer

    - Desktop games

    - Mobile games

    - Browser games

    - 2d art

    - 3d art (in Construct can be used with pre-rendered images)

    - SFX

    - Music

    - Game Design

    - Level Design

    I would also add a list of expertise in specific games:

    - Platformer

    - RPG

    - Fighting games (Player vs Player)

    - Beat 'em ups

    - Shoot 'em ups

    etc.

    Definitely interested on the idea.

    The price could be a thing to think well about. Letting the developer choose a fee or have a common standard for everyone has their pro and cons in both cases.

  • Hi JarrydHuntley,

    I want to add Japanese to some of my games. Have you found a solution to your problem?

    Thanks

  • > Hi piccolodmq,

    >

    > I can help you with the task.

    >

    > I am able to transform a tilemap creating a level editor for your game.

    > I have also created a video tutorial about it:

    >

    Subscribe to Construct videos now

    >

    > The project is really interesting, but I have to advise you that without having the rights for each IP, you might face troubles, even if releasing the game for free. My suggestion would be to use similar characters having the same mechanics and avoid legal issue.

    >

    > For example, Nintendo is very protective of their IPs.

    >

    > I am currently working on my games and do freelance job with C2.

    > Feel free to contact me via PM so we can discuss more in details about your project.

    >

    > Thank you,

    > Simone

    Thanks for your help Simone, my personal email is rolando.peralta123@gmail.com, what is your email? (cant get your contact info from here).

    I have just sent you one email as Biim Games.

    Thank you :-)

  • geraud(@)pinpinteam(dot)com

    Thx

    Hi Daniel (or Géraud?),

    I am really interested in the position and I would be happy to collaborate with you.

    I have just wrote you one email as Biim Games with some links to my projects.

    Thank you

  • Hi piccolodmq,

    I can help you with the task.

    I am able to transform a tilemap creating a level editor for your game.

    I have also created a video tutorial about it:

    Subscribe to Construct videos now

    The project is really interesting, but I have to advise you that without having the rights for each IP, you might face troubles, even if releasing the game for free. My suggestion would be to use similar characters having the same mechanics and avoid legal issue.

    For example, Nintendo is very protective of their IPs.

    I am currently working on my games and do freelance job with C2.

    Feel free to contact me via PM so we can discuss more in details about your project.

    Thank you,

    Simone

  • Hi everyone, I would like to share my YouTube video tutorials, but I cannot find where to do it on the new website.

    I can find the page on the old one, but I am not sure if posting there is it worth. Is the old website Tutorial section reachable from the new one?

    Thank you

  • Hi, I can help you with your issue.

    I wrote on your Facebook page, so you can reply me in private there.

    Thank you

  • 40th BIRTHDAY SALE!

    This week I celebrate my 40th birthday, for the occasion I offer 40% discount on all my assets and templates!

    Celebrate with me this week-long offer! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":-)" title="Smile">

    https://www.scirra.com/store/sellers/biim-games-1342

  • Just a quick reminder to myself to post here updates.

    I have done few tests in my little bit of free times and even my games at 64x64 pixels lag.

    I will have to upload modified versions of the games so I can show up FPS and compare while doing tests.

    I'm wondering if is it worth to try to install Android and then export the game for that.