ArcadEd's Forum Posts

  • What's happening is the instructions to mirror is going to all zombies, but the comparison is only working the latest one put into play.

    Still looking at it.

  • He does, but yeah, not immediately, I see what you mean.

    The second zombie does attack and kill me though, just tested that.

    OK, I'll look at the turn around thing.

  • Seems to be working ok for me, or am I missing the problems?

    I do get a script error at the beginning, not sure what that's about.

    Here is a video of me testing it.

    http://screencast.com/t/5LFZcx6huME

  • Can you post your CAPX file (File, save as single file) or email it too me at and I can take a look.

  • Same thing, use the for each for your zombie moving events. I think that should fix it.

  • Have you tried using a System- For Each Zombie, and then dropping in your distance check as a sub even to that?

  • Yup, I've seen it. Doesn't really bother me. If it takes me at most a few hours or a day to port my game to Ouya and it only ends up bringing in a few hundred bucks, it's worth it.

    Which is why I love html5 .

  • I usually destroy and recreate, but I don't know if it matters that much which way you do it. Be interesting to hear from some of the smarter folks on this .

  • It would be helpful if we could see your code snippet your are using currently.

  • I'm having an issue with Audio. Most of it having to do with my mute button not working.

    In my mute function I am both setting audio to silent and setting master volume to -1000db figuring one of the two would fix the issue. Here is the error report.

    PixelRebirth any ideas on how to get my mute function to work? I used to just have the set silent, but when it failed I updated it including the master volume. Still failed. Here it is.

  • I might be interested, depending on the pay. I have to weigh it against doing my own projects .

    I'm pretty handy when it comes to CocoonJS. I've created 5 games using the technology and I am in the process of creating video tutorials. The first one is completed and is in my signature (Mobile Monetization).

    Feel free to contact me via PM, email arcaded at gmail.com or skyple ArcadEd

    I've actually considered starting a bit of a Consulting business when it comes to C2/CJS, this might be a good starting point.

  • Gotcha,

    Let me know what you find out, I'd be happy to test, write tutorials, etc.

  • Hey Bob,

    What is the best way to monetize on the Firefox marketplace?

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  • I'm just taking it as a "In the future" theme. I say in 16 years we will have robots that will revolt and need destroying .

  • Well this video is CocoonJS specific, so you can use it for whatever you can export with the compiler.

    For Windows 8, I was using MS Advertising but they have gotten really bad lately. I used to make about 100 a month in ad revenue on my 2 games, now it's like 5 dollars. eCPMS are at like 14 cents, it's pretty brutal. I'm going to start looking for other networks to use on my windows 8 games.

    I found this while browsing. http://www.quora.com/Internet-Advertisi ... ow-Phone-8