Hi,
I am using Platform behavior for my sprite "bird". The user can control the bird by pressing the up arrow key repeatedly so the action set Vector Y to -500 and the bird will fly like a flappy bird.
When the bird hits the pipe, I made the Bird action start ignoring user input. I hope the user can't control the bird so the bird will fall.
But in reality, the user can still control the bird by pressing the up arrow key.
How do I disable user control?
My guess is that this happened because I used set Vector Y action, not Simulate Control.
Thank you