Joannak's Recent Forum Activity

  • Overall I'd recommend not using Speech Recognition on games at all.. Just because it's quite unstable system and would harm foreign players a lot. For example, i know that even though my English is (almost) ok while written, my pronunciation is so off that I can't use any voice based search or dictation systems. And yes. I have tried more than once and with more than one system.

  • Oh, yeah basic, that was hard. real hard. And sooooooooo, much time.

    Basic is quite easy.. Well, unless you want to do things like gfx or music in C64 (oh the glorious Poke)..

    It was quite a steep step to start making machine code routines. with pokes + sys command. In the end, I'm happy that is no longer necessary.

  • Oh.. yes, you are right. Just need to use full editor instead of Quick Reply to see upload-button. That was something that was part of the new features of forum change.

  • Hmmh.. These kids these days. I wonder how many of them would have guts to make a game with C64 or Sinclair spectrum?

  • I kinds wish there were FAQ of how to ask help....

    Firstly, it's nearly impossible to tell what's the problem on your code unless we can see it. So please, get (like) Dropbox account and upload the capx file there and post a link .... That way we can see the problem and explain the fix to you.

  • At the moment.. Neither.. But I'll see if things will change sometime soon.

  • Besides. Based on what I have read on this forum many of those sites do accept html5 games also. IIRC at least Mindjolt and Kongregate, may well be many others but those names I think to remember.

  • I have no idea what it was called, but in highschool the computers in our Typing class had some network game on it. You moved Ascii characters around an arena with random walls and tried to shoot the other players. I can't remember what it was called, and I can't quite remember if it as Apple or PC, all I remember is they had dual-floppy disk drives.

    At least on Unix machines there was a game called Hunt .. it was multiplayer, but it run on text terminals (no need to have real computer for each player)

  • Ah.. I just gave up since I saw no-one had got that badge on long time. I never bothered looking for old versions of the pages.

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  • Well.. even iOS store is full of cheap clones.. Last time I read some article over 30% of all new apps were Flappy bird clones. So, even though the 100$ fee may help a little, it ain't solving the real issue.

  • Of course.. I should have point the *obvious*, that the speed and quality are totally dependent of your location and service provider. If you have good, stable and fast connection without any throttling and limits. That's nice, but not all have.

    Ashley Here the 3G pings are typically 30-40ms longer than landline and the delay depends on network load.

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Joannak

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