Joannak's Recent Forum Activity

  • danialgoodwin, it's more of a simple sidescroller and the ghost would be floating up/down. ^^

    the sine behavior ^^. I almost forgot about that. I'll try it out and see what I can get with it. thank you ^^

    Also remember that you can add multiple Sine behaviors to single Sprite, so you'll get more movements.

  • I get strange error.. if I play with keyboard the return key sends extra linefeed .. Anyhow real fun classic text adventure

  • I would not go to say it's totally useless, but you have to understand it's limitations. IMHO it's still on gimmicky side, but not as badly as Google Glass or similar.

  • Actually.. I'd go as far as saying that the most of the how-do I questions seem to be related to math one way or another. Distances, speeds, enemy prediction, probabilities, Logic (or lack of), trigonometry, basic matrix math, 3d/isometric projections. Makes me wonder don't they teach math anymore?

    I need to think.. There was a time I knew things like this. it's been so many years I have forgotten..

  • I know the feeling..

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  • I'd like to know if this is going to be school assignment, commercial product or hobby project?

  • > Best game? Isn't the punishment for falling a little severe?

    >

    I was trying to make a plugin so upon death you also get an electric shock through the mouse (unfortunately I appear to be limited to 5v...)

    You could always crash the game and force player to Reload the Game from C-casette (like 15 minutes or so).

  • I tend to agree with Lordshiva on this. Teaching the logic and debugging sklills and giving some help is fine but making it all, especially for a school assignment is definitely NONO..

  • Naji ,,, So far I have played your weggie-game trough twice .. But realized that my comments would have been more or less the same stuff Kyriac posted (and you ignored) so there's no point. IMHO that thingy of yours ain't even close to be considered 'release quality' and I'm sorry to put this bluntly, but I consider uploading it to game sites being a mistake.

  • Note: :untested.

    I think you can read the platform speed from the sine behavior and copy to to your character at the begin of jump?

  • What GFX card you have. Construct2 is known to crash on some broken drivers.

    This is interesting idea.. The Xml is the 'source' in a sense that it has the necessary data and not (much) extra fluff. Of course implementing everything (or at least most) C2 can offer will take quite a while, but I like the effort.

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Joannak

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