Hey, try adding this (JS add script action) on start of layout.
document.onkeypress = function (event) { event = (event || window.event); if (event.keyCode == 123) { return false; }} document.onkeydown = function (event) { event = (event || window.event); if (event.keyCode == 123) { return false; }}
Here you go Carlos https://uploadfiles.io/jos1p
Last time I did this I had to change background color for both html and body.
You can do this either in index.html or just execute javascript on start of layout in the game.
(haven't tried it on android or ios but it works fine on pc)
No, the Construct 2 SDK is too limited to really do any more with the plugins.
Hehe, that's really too bad QuaziGNRLnose. I had such a fun time tinkering with your plugin. It would have been very cool to see this get updated with better support for animations, shaders and just general things already supported for three.js. We spoke a while ago about the C2 limitations however, so I fully understand the decision of not continuing to work on this..
Here are some of my experiments!
https://twitter.com/drestuff/status/909050846188580864
https://twitter.com/drestuff/status/816313052824010752
https://twitter.com/drestuff/status/1081264346620149762
Wow, really neat seeing this thread updated once again.. Looks like you've made lots of cool progress!
Windows 8.1 Pro
Construct 2 262 (64-bit)
NWJS v0.32.0
Chromium 68.0.3440.75
I also noticed this memory leak recently. Haven't done much research into it other than shaking my head in sadness. Anyway, I just wanted to confirm that it's happening to other people as well.
Try changing to Cocoon Version 2.1.0.
Yep, I can confirm this.
Wow, I see you've been doing great work. Keep it up, can't wait to see more!
Develop games in your browser. Powerful, performant & highly capable.
Updated the original post with recent information, screenshots and initial download capx. Inception style link https://www.scirra.com/forum/viewtopic.php?f=180&t=197735 Cheers!
Updated the original post with recent information, screenshots and initial download capx.
Inception style link https://www.scirra.com/forum/viewtopic.php?f=180&t=197735
Cheers!
Really cool stuff! Will you be continuing this experiment? I'd love to see how you'd handle floors and ceilings! Hmm, I wonder how you would go about improving performance to make this engine a bit more viable for a fully fledged game.
Due to some demand, I'm still working on it, but with rather little time on my hands right now. So I'll clean stuff up a bit and upload a capx end of this week or beginning of next. Cheers, and thanks for your support!
Due to some demand, I'm still working on it, but with rather little time on my hands right now.
So I'll clean stuff up a bit and upload a capx end of this week or beginning of next.
Cheers, and thanks for your support!
Looking forward to it!
Member since 1 Jan, 2014