diogomuller's Recent Forum Activity

  • I'm pretty bad with art too, but I keep practicing. Bit by bit, I'm getting better at it!

    A big problem for me, as a programmer, is having patience to draw more complex sprite sheets. I normally don't have too much patience for it

  • VERY fun to play with a friend. This is one of those "why didn't I think of that before?" ideas

  • BAD NEWS, I'm working on a "grown-up" version with real notes and 8 bars of melody to compose (twice as much as now).

    Maybe send me your IP address so that I can ban you .... for a while? LOL

    P.S. If you composed something nice, make some words and record it.

    Yikes, something just came to mind.

    Check out this page (still needs Adobe Flash because I haven't brought it over to C2 yet)

    http://littlecomposers.com/easy-play-notes.html

    There is a youtube video if you need it. This is more for older "people" and you might actually like it better.

    The idea is to extend the lyrics from

    Mommy can you tell me

    ... to what ever else you want to add.

    Maybe I should.

    I DID compose something cool yesterday, but forgot to save it :X I'm not gonna play it again today, too much work to do, hahahaha. Maybe when I get some free time

  • > Nice to see it finally complete!

    >

    > Addicting, as always. Each time you post a new version I lose a few minutes playing it, heh.

    >

    It is even addicting for me. I still find myself clicking way more than I should just to see what pops up.

    Actually, that was just a little "side app". The real monster is here: http://littlecomposers.com:8080/apps/cccm/make-a-composition.html

    Let me know how many minutes this app will take from you? Just kidding

    There goes my morning... Ok, just 15 minutes of it, but only because I have a lot of work to do.

    And I`m only using the mouse! I still have to test it using a touch screen, it`s probably even more addicting.

  • Nice to see it finally complete!

    Addicting, as always. Each time you post a new version I lose a few minutes playing it, heh.

  • The art looks great, and the story seems interesting.

    I'll keep my eye on it!

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  • Whoa, some big changes from the last time I played! It's shaping up very well, good work!

  • I used some of your assets on the Free Bundle for a prototype I'm doing, nice to see that there are many more! Very nice assets, helped me a lot

  • Nice! I tried making some games when I had that age, using RPG Maker 95, but nothing came out of it.

    Hope you create some more games in the future!

  • vancouver I really loved flash, and Flex in special, for commercial projects web frontends. Nothing for web comes close to in when you need to create something easy and functional, that works as intended on every browser.

    And yeah, I second what E Bear said, very addicting application!

  • I can see how inheritence between families could be good. For example, you have a base "Character" class, with a few behaviors and instance variables of it's own. And then, you have different kinds of character families, like "Enemies", "NPCs" and "Players", who could Inherit those properties and events. Every character could have an "HP" variable, from the Character, but you could create specific events (like, Player hits Enemy) that could influence this property.

    Not something that kills the engine, and there are some workarounds around that, but it could be easier to do a few things this way.

    Any way, the way Construct 2 does multiple inheritance IS a lot more convenient for games on most cases than the single-inheritance with multiple levels would be, for sure.

  • I started using the tile tool yesterday, and I really miss that feature.

    +1, great idea!

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diogomuller

Member since 16 Dec, 2013

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