rekjl's Recent Forum Activity

  • Wow 2 months only and you've made a ton of prototypes already? Haha it took me well over a year to reach that status. But honestly, I think only you can decide. Some people learn and are able to grasp faster. If you feel up to the challenge, why not? There are many things to learn in C2, so just go for it if you feel motivated enough. Best of luck!

  • aquinn, thanks for that. Will definitely look more into this.

  • There is actually. In the sprite editor, go to the resize option and enter the amount you want. This will change its default size, so that whenever you place that sprite in your game, it will be at the size you wanted. If you want to just resize individual sprites, you can change them at their own properties window.

  • Hi guys, one of my friend shared this with me, so I would like to share with everyone here as well.

    http://www.gamefounders.com/

    GameFounders is having having a three month program in Kuala Lumpur, Malaysia, and everyone around the world is able to apply. After reading through, I'll give a brief summary so that those that are interested can go to the link, read more and apply. If you are selected, you will need to attend a 3 month course at Kuala Lumpur, Malaysia. You need to be in a team of at least two people. It will be a mentorship program with people from Unity, Rovio and others there to help and mentor you. They will cover many aspects, like designing, marketing, publishing and company setup. If selected, they will also pay you from 5000 euro to 15,000 euro, which I believe is suppose to cover your transportation and living cost over there (trust me, it will be more than enough). The only downside I can see is that they will take a 9% share of your company.

    I think to the more experienced, this might not be so attractive, but to the newcomers and those struggling to get over the hump, having those people's guide and help would be a priceless thing.

    Hopefully this is helpful to some of you guys. Best of luck to those that are going to apply!

    P.S. I live here in Malaysia, but since I work alone, I can't apply

  • aquinn, thanks for that. When you say create certs and ids on PC, do you mean using VMware? If that's true than I could create the certs in my pc than rent a mac to upload the game.

  • , I am not from Brazil so I am not sure, but I would think it is better to register as it will protect you from the law and copycats if your game is a success. Best to check with a local lawyer, or search some local forums that have sub forums on this matter.

  • If you are referring to changing the z order inside c2, than the only way to do that is to create separate sprites for them. Z order can only affect a single sprite, so there is no way you can break it up into different parts without breaking it into different sprites.

  • To be honest, I am not too sure if the game pauses, or continues to run at the back, but once it is dismissed, your layout will continue like how it should so no worries about that.

  • So far I've only used crosswalk, which ran fine on my htc one m7, and a few other phones (mostly near the high end range and high end mid range), I guess I will need to get a few mid range phones to test it out to really get a grip on the performance. But I have to admit, looking at the steady FPS of cocoon is definitely getting em interested to at least give it a try and see the difference.

    Noga, this is from my testing with crosswalk, so not sure if it is applicable with cocoon, but I had a game that was cpu hungry on crosswalk, 40% up to 70%. I did some stress test and I found one big red flag that made me stop all plans for the game at the moment. It devoured my battery life like crazy! I mean insanely battery hungry! No other games I played even came close. A comparison, I played real racing 3 for 20 minutes, and my game for 5 minutes. Checking the battery usage, my game used roughly 10x more power. Not sure if this is the case with cocoon, but just wanted to let you know so you could look out for it next time you do a stress test.

  • Haha best of luck! Yes, it should work that way. You don't need to create a new ID actually, as you only need the one. Sounds really weird, in case the problem still persist, you can tag cranberry games in this post here, I am sure he is more than happy to help.

  • AlphaCharlie, actually you don't need to create a new layout to display the ads. You can show them together on whichever layout you want them to be displayed at. As for the ads, that sounds weird, once you enter your ad ids and set it to false, it should display correctly. Are you using cranberry's admob plugin?

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  • Lordshiva1948, thanks I guess forward compatibility isn't much of a problem for most softwares now. It is good to know. Haha I guess seeing how visually different windows10 is, I forgot that the core are still fundamentally the same. Thanks again.

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rekjl

Member since 13 Oct, 2013

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