excellent...thanks
cvp
man one more question, whenever the ball hit the mine it always throw the ball to the right
when the ball hit that mine from the left side I would like that ball to be thrown to the left...
thats what I was looking for... thank you man
Hello,
when a ball object fell down on a mine (bomb) object I would like that ball to be thrown away because of that explosion...
how to do that? cant figure it out...
thx
vee41
thanks for the tutorial links but there is nothing new for me... I just wanted to solve the problem with gradient background...
I really dont know how to make my background gradient with no impact (or minimal impact) on performance...
doesnt work for me, I created 64x64 gradient picture, then converted it to C2, resized it and when I launch it via CocoonJS - from usual 50-60 fps to 30fps :/
any other way?
excellent, I had no experience with the Sine behaviour so I wasnt using it till now.
So thank you.
BTW - I have no idea what "Synfig" is :)
Hey guys,
HERE I have my capx with a bouncing ball (the bouncing animation is made just with different Image Points)
my question is: How to do this bouncing animation smooth?
Develop games in your browser. Powerful, performant & highly capable.
I found this amazing example -> dl.dropbox.com/u/45711709/angrynerds.capx by user called Ize.
and I wonder how to try this example with the "Touch" function, so instead of Mouse cursor I would like to shoot the bottles at the place where I touched the screen.
Thanks
this is quite suprising for me, I thought that only the title of my game can get me in trouble...
I have to admit that my version of Arkanoid is similar to the original game Arkanoid, well I suppose I will have to remake it a little bit.
hm..hm..
actually "Breakanoid" is not bad at all :)
it is the same as Arcanoid..
Member since 3 Jul, 2013