trance's Forum Posts

  • I found some topics where people claim that ads dont work anymore with C2.... I just didnt understand whyand was hoping someone would explain that to me..

  • Anyone?

  • Is C2 able to export game containing ads or in-app purchases for android devices ?

    I read that it is not but didnt find any reason why...please can someone confirm this? I wont be spending my time making a brand new game when there is no reward for me as a developer.

  • I dont want to start a new topic so Im gonna ask right here again... Contruct 2 is not able to export game to android devices with ads? In other words, there wont be a single dollar as a reward for making a whole game?

  • Hello guys,

    is it possible to buy some stuff in scirra store and then use it in my own game for commercial purposes? Lets say I need some icons of a spaceship + some pixel space tiles. I already have found the ones I would like to use but have no idea whether I could use them like that?

    I dont know which licence would allow me to do this, could you please tell me the name of a licence where I could buy the stuff I need and use it (the way it is) for commercial purposes in my game...?

  • ludei

    is it necessary to use ATP plugins (Ads + InApps) first in C2 project and also after exportation ? Or just one of these options is enough?

    Concerning tutorials, you said that everything is written on the doc, maybe I am just stupid bude what did you mean by that? What doc?

  • the thing is that I would like to use C2 because I cant use any "programming language".

  • a language-educational app...

  • Except for games, is it possible to create an app as well? Or is it better to find a different software?

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  • Hey guys,

    My game runs smoothly at 60fps but the moment I add the event "Every X seconds" and action "Add 1 to score" it starts lagging.

    I just want my score to be increasing every 1 second by 1 point.

    Is there aby other option to replace my desired event and action?

  • Hey guys,

    I want to create a game but because I would like to create it for commercial purposes, there are many things I am worried about concerning copyrights.

    Probably the 2 most important things (features) are:

    1) GAME TITLE

    How am I supposed to know whether a chosen title hasnt been already taken by someone else? Should I simply "google" it?

    2) TYPE OF USED FONT

    I found a very interesting website - cooltext.com which even claims that I can use "any of the generated graphics in any way, shape, or form without asking permission" BUT on many different discussion forums I found out that people should ask for a permission of an owner of a parictular font ?

    Could you please somehow clarify these things for me?

  • Keep in mind that if you set a game for free on Google Play you can not change it to paid unless you delete and re-upload as a whole new app.

    but I can upload 2 versions (paid + free) of the same app at once right?

  • Hey guys,

    I am a little bit confused about exporting a game via CocoonJS and put it to Google Play.

    So I have 3 questions:

    1) Am I allowed to compile my project via CocoonJS and put it to GooglePlay for free?

    2) Am I allowed to compile my project via CocoonJS and put it to GooglePlay for money?

    3) Am I allowed to compile my project via CocoonJS and put it to GooglePlay using AdMob advertisement ?

    I have heard something about limitations concerning Ludei premium account but like I said, I am confused,I dont understrand ..

  • The key that exists is a webstorage thing..

    on start of layout

    - webstorage: Local/session key exists

    -- don't show object

    -webstorage: Local/session key does not exist

    -- show object

    -- webstorage: Set local/session value

    oh I see..alright thn I will try that, thanks

  • should be something like:

    on the beginning of the layout if key does not exist show object and create key

    if key does exist - don't show object..

    yes but it wont work when I close the app or game and launchit again right? because it wont remember that the key exists, the values will be default again.. thats why i think the Webstorage should be used but dont know how