trance's Forum Posts

  • fassFlash

    but when I want to sell that game I cant use the titles like Arcanoid or Breakout, right?

  • Hey guys,

    when I want to create some sort of an Arkanoid style game, may I use the title "Arkanoid" ? For example - Arkanoid + some kind of subtitle...

    or maybe the title "Breakout" or "Brick Breaker" ??

    Arent such titles somehow forbidden to use?

  • thank you Magistross

    didnt notice...

  • Hello,

    when I have 40 Layouts connected to 1 Event sheet, how am I supposed to set some action for a specific layout?

    I mean something like this:

    Condition: On start of layout number XX > Action: something, something...

    So when for example layout number 30 appears I want to be a specific text object invisible (or something like that)

    Or when I have 40 layouts and 1 Event sheet, what If I want to different actions happen in all layouts.

  • hey guys,

    when I will create some game with many levels, is it better to have my project like this:    

    1 level = 1st layout

    2 level = 2nd layout

    3 level = 3rd layout

    ...........

    or like this:

    1 level = 1st layer

    2 level = 2nd layer (the previous one would be invisible)

  • well I have already seen that tutorial but didnt find anything uselful. I tought that I have to focus completely on Webstorage.

    I am really desperate... I have been trying to get this work all day...

  • I have made a simply example...

    dl.dropboxusercontent.com/u/198256147/testX.capx

    1) first choose one of the 2 options

    2) then press start

    3) then press F5 or close the windows and please fix it for me ! when I open it again I want play it with the last selected option.

    So when I ended with drag and drop I want it to play again with this option when launch it again

  • Hello,

    please guys tell me or show me some example (.capx) - How to save settings in your game using Webstorage?

    Speaking about an Arkanoid game, in the "Options" section I would like to have 2 options:

    1) play it with one finger (drag & drop)

    2) play it with buttons along walls (left and right buttons)

    I know how to do these 2 options and play it like that BUT I dont know how to persist selected option when I close my game. When I launch it again, default option (drag & drop) is set.

    Could you please tell me how to set Webstorage?

  • so in order to dont fall through that solid objects, you suggest to change the ball sprite or how to reduce that pixels ?

  • anyone?

    besides I would like to also know why that ball keeps gaining speed I want it to "fly" at speed 100, not 5000 ...

  • physics still does not work after launching projects via CocoonJS, all I see is the black screen...

  • Hello,

    please launch this .capx , wait 10 - 15 seconds (for ball to get faster) and tell me how is it possible that ball can fall through walls (in spite of the fact that they are solid)

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  • i know but i am not sure whether i get that... If you could modify that capx and link it to me I would be grateful...

  • yes but when I will add some kind of Game Over function (for example -> brick.Count = 0    -->   Game over) it will restart also my Highscore when I want to play again..

  • I dont want my Highscore to restart every time I start play. When I achieve 100 points I want those points to be visible until someone achieves more than 100 points.