bleddyuffles's Recent Forum Activity

  • I don't know what that does, or what it is supposed to do, but no, it did not work. I just need some way to make the ground rotate with the character as the origin or centre point.

  • I was thinking of that and other things similar to it, but its not as simple as just rotating the ground or layer etc, because it needs to rotate with the player as the center point. It cant just rotate, otherwise it wouldn't work right, so it needs to have something along the lines of:

    When A pressed: set origin point to Player.x,Player.y

  • I'm trying to sort of recreate the playstyle of the game "Realm of the Mad God". If you are unfamiliar with it, Google some footage of it. Notice that in the game, that when you rotate the "camera angle (?) " of the game it rotates around the player.

    To do this, I need to be able to set the origin point to the players position when a certain event occurs, but there is no action for this?

  • Ah thanks, don't know how I didn't see that, thanks.

  • Really confused, I can't see what is wrong. The character only moves one step and then stops, just looping the walking animation?

    Heres the mediafire.com/download/uvff0lny5jbc67b/ineedhelp.capx

  • Im trying to make terrain that can be destroyed like in Cortex Command or Worms. ( Cortex Command was the basis for the game I am making ) Where you can destroy the terrain pixel by pixel, sort of thing. But I dont want to make millions of little blocks that will each be destroyed, I want to know if there is a way to do as one object that would be Gouged, or scuplted?

    I hope you can understand what I mean.

    Thanks

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  • I'm trying to make a kind of 2d remake of the Cinema Mod for Garry's Mod.

    If you don't know what it is, basically you put in the URL of a Youtube Video and it will play the video on a cinema screen in game. Seems like a fairly simple idea, As far as I can see I know how to do everything else got to do with the game, aside from actually getting a webpage to display on screen, and if possible just the video.

  • As in Tower defence, do you mean top down? If so, I just want to clarify that I want to do a platformer. Not sure if that makes a difference. I really am a huge newb and I can't get it to work.

    mediafire.com/download/hmttf20lbk2znd3/project.capx

  • Pretty sure I didn't do it right. I made it so when I left click, it creates the object I want tiled at (round((Player.X - 16) / 32) * 32 + 16 ,round((Player.Y - 16) / 32) * 32 + 16 ). When I tried that it didnt create any object. So then I made it so there is one of the object and when I drag and drop it it will snap to the grid and when I let go of it the object just dissapeared?

  • Thanks but, what do I do with those? I looked through Construct and can't find where to use them ( Major newb. )

  • Hello! I've asked this question twice before. The first time I was linked to a forum search which only had one relevant topic, and that topic was for construct classic so I couldn't follow it. The second time I was linked to a post about grid based character movement, but that wasnt using a grid it was just turning and moving a certain amount of pixels and I can't see how I could use that to place blocks. So I ask again, how would I make a game in which the player can destroy, or place blocks but ONLY in a grid like for example, Minecraft, Terraria, etc. Please don't link me to any other "slightly" relevant posts as I don't want a re run of before.

  • Nevermind got it ^-^

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bleddyuffles

Member since 8 May, 2013

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