bleddyuffles's Recent Forum Activity

  • Wondering how I might go about placing blocks in a grid, but having the grid at an angle. I know how to do block placement, but dont know how to do it at an angle, is it possible? By grid block placement I mean... Like, Terraria, or that sort of thing. Where you can place blocks but only in a certain grid. I want to be able to place the first block at any angle and position whatsoever, then be able to build off of that, at the same angle. As in, you place a block at any angle you want, and the rest of the blocks you place will be placed in a grid at the angle of the first block

  • I'm having a problem with multiplayer.

    Let's assume I have the host, and 2 peers, Host, PeerA, and PeerB.

    If PeerA rotates, only host and PeerA see that rotation,

    if PeerB rotates, only host and PeerB see that rotation,

    if Host rotates, no peers see this happening.

    www mediafire com/download/2rpodl9499taduj/PleaseHelpTY.capx

  • There's a formula for this, unfortunately I dont have my formula book handy, and I can't find the right one online, if this isn't solved by tomorrow I can help

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  • Thanks guys

  • Want to use multiple event sheets for 1 layout. Is this possible? I seem to only be able to apply one.

  • Is there any way of changing the "Directions" property (that controls how the sprite moves, be it updown, leftright, 4directions or 8 etc) from an event? I see actions to change acceleration, decceleration, speed, etc, but none to change directions property

  • The condition "On object clicked".

    or if that for some reason doesnt work:

    have an event with 2 conditions.

    On left button clicked>

    Cursor is over "duck">

  • I'm stupid. I did what you said, turns out the colour must've changed somewhere along the line somehow, because the text displayed "rgba(0,102,255,1)" when the colour I was using was rgba(0,103,255,1)

    Sorry for this, thanks man!

  • Sorry for late reply. Currently I have:

    Canvas.RgbaAt(350,120) = "rgba(0,103,255,1)"

    but it doesnt work.

    For reference, I have

    System > On start of Layout > Paste Object "Sprite" into canvas

    Destroy "Sprite"

    System > (see above) > Playerbase destroy.

    The location is definately the color specified, yet playerbase does not get destroyed.

  • If I paste an image onto the canvas, I cant detect colours from it. as in if I try to compare the rgbat(x,y) to a certain colour, it doesnt work. This is only with images pasted onto the canvas. Everything else works. any way to get the rgb of a point off an image?

  • is there any way to disable movement from only 1 direction? As in,

    when X happens > ignore 8direction user input

    but only for walking right? So that I can walk all other directions except right?

  • R0J0hound anyway to use canvas for this?

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bleddyuffles

Member since 8 May, 2013

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