Im trying to make terrain that can be destroyed like in Cortex Command or Worms. ( Cortex Command was the basis for the game I am making ) Where you can destroy the terrain pixel by pixel, sort of thing. But I dont want to make millions of little blocks that will each be destroyed, I want to know if there is a way to do as one object that would be Gouged, or scuplted?
I hope you can understand what I mean.
Thanks