shaircast's Recent Forum Activity

  • Installed the new plugin and opened up the example CAPX with no issues. Sure it doesn't run in preview mode, which kind of ****** I'll try compiling and testing a project with it tonight or tomorrow. My flappy clone already has google play services, so it should be a quick test.

    You mean the "Lazy Rocket", right? I have it, and I'm really enjoying it, but I can't really find any Google Play Service integration in your app.

  • Forgive me if I'm wrong, but a leaderboard usually means running a server, or using a service like Clay.io.

    I would also guess that you could make one for yourself using the multiplayer object.

    Running a server is quite a hard choice for the beginners, and Clay.io doesn't work well in CocoonJS. I had emailed Austin for a week with this issue, but nothing improved. It ended up with showing black box on the screen. Sometimes it works, but mostly not.

    Hmm. Clay.io... Well, I have sticked to CocoonJS for the ads, so I didn't test it on the Crosswalk. Maybe it works well in there because it's based on Chrome. Same for multiplayer object too. I'm not sure, just guessing.

  • irina

    Way 1 : Make your own leaderboard.

    This needs some web programming skills. There's some tutorials about it. Give it a try.

    Way 2 : Waiting.

    This is the sad point. There's new CocoonJS Plugin but it has some bugs now. Ejecta and Crosswalk? Not yet. So there's nothing you can do if you really have no idea about coding. People will say "please wait for the development" again and again. You will be waiting for them, for several months, like me.

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  • I followed the manual, and exported the sample capx with r167.2 version. CocoonJS Launcher gives me an error message like this:

    JavaScript Exception ( File: 'c2runtime.js' Tag: 'script'): ReferenceError: createCocoonJSRuntime is not defined

    at c2runtime.js:5586:1

    at c2runtime.js:5588:3

  • Good news. Just come to know through Twitter. Didn't know it's open source. I'm gonna try it right away.

  • Same here. It's been a year for me to find those thing. My conclusion is : we can't do the basic and powerful things that the native can, like adding leaderboard, Game Center, SNS sharing, etc. I'm just giving up to make things for mobile. Yes, it's 2014 and we still don't have those basic features. Sadly, not that many people cares about it.

    Crosswalk is based on Chrome browser engine, so I wonder it could support them even after it's fully developed. Probable solution is the upcoming new CocoonJS Plugin but no one can say when it'd be released.

  • Totally disagree with you. There's already a lot of helpers here, and I've learned a lot from them until now. Manuals and tutorials, the thread of some moderators is also a big helper, which new people easily ignores. If you carefully take a look at those unanswered question, you may found why it doesn't get answers.

  • > Is the new Android launcher out yet? Nothing in iOS right now

    >

    I didn't see one. I used Cloud Compile for the 2.0+ features. Audio not working right is a deal breaker for me still. the 9patch and tiled bg stuff I can work around.

    How did you test it? It's in maintenance mode still.

  • For my case, CocoonJS still gives me better performance and stability.

    and also, Ads

  • Is there any news about new C2 plugin?

  • If it's true, I feel really sad for your last 20 years. You're even wrong with the definition of the real game. The real game makes people impressed, touched, and hooked. What you're saying is like "Only the blockbuster action movie rules. All the others are crap.", which is absolutely wrong. People also love them, and you can't say they are just toy.

    If you want to make the big-scale game with eye-popping effects, you can use other tools. C2 is already great by itself for the real games.

  • If you think so.... Flappy bird got the MEGA hit, so why don't you go for native code?

    I think it's the best tool for you. : )

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shaircast

Member since 21 Apr, 2013

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