Cipriux's Recent Forum Activity

  • russpuppy Yes, I receive an email notification ...but did not pay attention at the time

    [quote:35p01heg]Dear Publisher,

    You previously informed MoPub that one or more of your applications or sites is targeted at children under 13 years of age, as defined under the Children’s Online Privacy Protection Act. You indicated this when adding your application or site to the MoPub Marketplace or Ad Serving program. You answered "Yes" to the "COPPA" question "Is your app targeted at 13 year olds or younger?"

    With our recent updates to the MoPub Terms of Service, Privacy Policy and Program Policies, MoPub is discontinuing support of self-identified children's apps and sites registered through the MoPub website. Our updated Terms of Service require that publishers represent and warrant that:

    (i) No site or application within your Customer Network is a website or online service directed to children, as defined under the Children's Online Privacy Protection Act ("COPPA"), and (ii) You will not transmit any "Personal Information" (as defined under COPPA) about or relating to an individual under the age of 13 to MoPub.

    See section 4(h) of the updated Terms of Service, under the heading "Child-Directed Sites or Apps," at http://go.pardot.com/e/17632/legal-tos/drdg6/164983773.

    We are hereby giving you notice that MoPub will be suspending your self-identified children's apps and sites as of the close of business on Friday May 16, 2014.

    If you mistakenly answered "Yes" to the "COPPA" question for your app or site, use this form to let us know by no later than close of business on Wednesday April 30, 2014. However, please keep in mind that we reserve the right to suspend your use of MoPub in our discretion.

    MOPUB, INC. POLICY TEAM

    1355 Market Street, Suite 900

    San Francisco, CA 94103

    I received the email on 29 April at 22:24 and I had only 1 day to fix it

    [quote:35p01heg]If you mistakenly answered "Yes" to the "COPPA" question for your app or site, use this form to let us know by no later than close of business on Wednesday April 30, 2014. However, please keep in mind that we reserve the right to suspend your use of MoPub in our discretion.

  • russpuppy actually they deleted my games not because of a bug...but they said my game is targeted for children under 13 years old. They quoted from their Terms of service

    "(i) No site or application within your Customer Network is a website or online service directed to children, as defined under the Children's Online Privacy Protection Act ("COPPA"), and (ii) You will not transmit any "Personal Information" (as defined under COPPA) about or relating to an individual under the age of 13 to MoPub. "

    I don't understand exactly what is that all about.

  • russpuppy same thing happened to 2 out of my 3 games. MoPub decided to delete them . I had to re-add them and resubmit to Ludei with the new ID

  • I still think C2 is an awesome tool, but without monetization options it's just a quick testing platform. Crosswalk is promising in the future for Android, Ejecta I heard is doing ok...but is too much trial and error to make a final "product" working

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  • CocoonJS suck...better have a slower performance that works on every device then a 60FPS game that receive 1 star from 90% of users. I moved to Unity...Bye bye C2

  • did you manage to get interstitial ads to show? For me it shows only the first time and not even a single time afterthat. I use preload fullscreen ad every 15 sec + "on fullscreen ready"->show fullscreen ad. I tested in C2 168 and 171 with official cocoonjs (used without on "fullscreen ready" , since it does not exist)and the new plugin . Compiler 2.0.1

  • AndreasR is Facebook integration with CocoonJS possible? (post to wall a score/share a link) I am willing to pay for a working tutorial if that is possible

  • You can try changing the master volume or by tag. Instead of using dB I use this formula to put a volume from 0 to 100

    33*log10(X/100)[/code:18tsmep8] for X from 0 to 100, or [code:18tsmep8]33*log10(X)[/code:18tsmep8] for X from 0 to 1.
    For toggle try this:
    [img="http://dl.dropboxusercontent.com/u/139926126/Forums/scirra/toggleSound.PNG"]
  • From my experience, "all preloads complete" condition is not working as it should. I made a loader layout with the contition that when "All preloads complete = true" -> wait 3 sec go to next layout. On my next layout I have a background music that should play...but instead It has a delay of 5-10 sec (The file size is 1.5 MB). From what Chrome dev tools is showing on "Network" analyzer, background music and all other sounds are still being downloaded while "All preloads complete" is set to true. That is not right. Sometimes I think of C2 as a quantum apparatus, behaving just like a random device. But Ashley always say..."This is by design"..cannot argue with that, can I?

  • rexrainbow Yes, I understand that..but it would be nice not to move the object every frame is I choose too, but every 2nd or 3rd frame..I don't know how much improvement in performance will be especially for many objects on mobile

  • rexrainbow your MoveTo is awesome. Do you think you can put a property like FPS...so it can move the object with a 30 frame rate ? Before I found your plugin I was using the Sprite.X+distance every X seconds...So i had more control on tweaking the performance.

  • CocoonJS + MoPub = The worst combination possible. first of all is a gamble to get Ads working on CocoonJS and second: MoPub just removed 2 of my games saying something about child policy...I don't know. Not to mention I find MoPub website very confusing, designed for their team, not for normal human beings.

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Cipriux

Member since 27 Feb, 2013

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