Hi there,
So I understand that C2 does a good job of allowing games to preload and allows audio to stream and / or download to help spread out the download bandwidth and even helps prevent downloading files that are not needed when using the browser..
that said, I wonder how I could simply force all audio and visual assets be downloaded before the first scene is visible for the player to interact with.
I've done some initial testing and even just running the game local on Chrome, there is a delay before some of the sound begin to sound off and I really would like to not see that if at all possible.
Yes this would mean a longer download and yes it would mean downloading assets that might not get used, but if i have a small game with a few big audio files and want the snappiest first impression, having this ability to not load the first scene till everything is 100% would be really great and I don't see where I could make this occur.
Thanks,
Caleb