Kuso's Recent Forum Activity

  • Is a trick, I really made 2 "main characters": the car and a invisible arrow. The arrow have behavior "scroll to", and the car is always +100 pixels under the arrow not to remain always in the center of the screen, but a little lower.

    <img src="http://i46.tinypic.com/11v06lc.jpg" border="0" />

  • Like Palkost say, you can make a sprite named "weapon" and inside, all the weapons animations (swordstand, swordattacking, axestand, axeattacking, etc). With events, you can call the animations when the main character have a weapon in his hands.

    For example:

    If hero.weapon = 1 -> weapon set animation "swordstand"

    If hero.weapon = 2 -> weapon set animation "axestand"

    Of that form, you only have 1 sprite and not need destroy and create a weapon sprite every time the hero gets a new weapon.

  • Thanks!

    The music is from "Revenge of Shinobi", game for Mega Drive (I use "Gens" emulator, with that I can save the music and fx from games in WAV format, very useful!).

  • Very good ideas. The first game, the walking cup, likes me so much, very original character. Continue with it! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hi! I was learning some things about arrays and scrolling, and finally I create this simple game. Enjoy it! <img src="smileys/smiley2.gif" border="0" align="middle" />

    googledrive.com/host/0B2Mpc7S5XXNsWk1tZUM0eFV3NXM/index.html

  • I want learn some things to my games, and I have started a little game like Diablo.

    It was pretty hard, but at least the walls sets visible or transparents when is necessary.

    https://googledrive.com/host/0B2Mpc7S5XXNsMV9KZXBucU4xeUk/index.html

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  • Very cool editor, faster and simple. <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Looks very good, the music is great. Is a little strange game, but I think is a interesting idea.

    If that helps you, I was need restart the game some times for a few bugs. The chest can stuck you and not let you move.

    Or in the generating world, some times the game freezes.

    Continue working on it, could be a good game!

  • Yes! I play games since Spectrum times, and that time of games were really a challenge. You must learn where is every enemy, every trap, with the technique of try and error.

    With this game I have tried to recreate that games of old years.

  • The graphic style is very funny, and the control is very nice. Maybe when climb the ladders the speed is little slow (to me). Very nice, still improving it!

  • The game looks fantastic! Really great graphic work! <img src="smileys/smiley32.gif" border="0" align="middle" />

  • I like so much that type of games. The game looks nice.   <img src="smileys/smiley1.gif" border="0" align="middle" />

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Kuso

Member since 22 Feb, 2013

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