I appreciate the quick addition of outlineback!
Happy Holidays! :)
I ported this shader from a user called Coolok, you don't need to credit me and looking at the original link Coolok states to questions about using it in commercial projects with: "yes sure!
this is for FREE!"
link: shadertoy.com/view/4dXBW2
But it's always a nice gesture to credit people even if not necessary! :)
This so intriguing, looking forward to experiment and figure out what use cases work well for this new system!
Also tysm for the ICollisionEngine interface!
Thank you for letting me know!
There was a small typo in the webGL 2 variant introduced in v1.1, can you download the newest version and test if it works now?
Amazing update!
I recommend using this instead:
construct.net/en/make-games/addons/1112/luminosity-mask-bloom
I ported this Shader to support webGPU for another user, plus I found a way to optimize the shader a tiny bit for webGL as well.
Can be downloaded here: construct.net/en/make-games/addons/1127/rgba-channel-separation-webgpu
I guess this question is not about the effect but about Construct 3 itself.
You cannot add to effect parameters like this and also you cannot get the current value of an effect parameter (I have written suggestions for this to Scirra, but it has not been added)
I have a similar functionality in my game, I do it by having a strength variable, I add and subtract from that variable and set the parameter to that variable.
also as a tangent, accommodating power users also benefits everyone imo as these also tend to be the people that create powerful 3rd party addons, well written tutorials and guides etc.
we got webGPU support a few month ago which is actually a completely new renderer written from scratch plus all shaders were rewritten etc.
Thank you for adding the webView2 remote preview so quickly! (ts seems awesome for people coming from a web dev background)
This is awesome progress!
While experimenting with the webView2 addons I realized it's a bit painful to test the specific features. It would be cool if we could get a remote preview webView2 app we can use, similar to NW.js.
I created a similar effect that supports webGPU:
https://www.construct.net/en/make-games/addons/1103/add-color
(this is not a port this is a different effect with a different ID and uses a color variable)
I created a similar effect, it does the same plus a lot more and additionally supports webGPU.
You might want to check it out if you are looking for an alternative.
https://www.construct.net/en/make-games/addons/1107/gradient
Thank you Ashley, that would be greatly appreciated!
Member since 6 Jul, 2017