jojoe's Recent Forum Activity

  • gbell12

    In linux and windows you can make Symbolic Links too, in case you accidently fill up a drive, and need to temporarily move a folder to another drive, without letting the application know you did anything fishy.

    In linux there are a few ways to do it depending on your file manager. In Debian based distros there is a minimalistic (as in text only) window manager. Just do a :

    sudo apt-get install worker

    Windows has a CLI command or you can just use this handy gadget:

    code.google.com/p/symlinker

    I use it after moving my steam, Desura, and Origin games on and off my tiny SSD.

    If you want the CLI commands and summary of Junctions ,symlinks, and hardlinking, just google : +Symlink +Your Operating system.

  • It is nice that it is going to be open for others to develop and improve on.

    I have a feeling MadCatz or Logitech will have some more traditional controllers to offer.

  • I have been invited to participate in Java SDK development, but alas I am just a simple artist.

    Here are some things that might enhance existing plugins.

    Effects:

    Noise- Give a refresh speed control. I have problems taking canvas snapshots. I get some banding artifacts on any surface I apply noise to. It would be nice to have it slow down or simply stop.

    Emboss - Give a light direction. Right now it has the light source coming from the lower left hand corner. For side scrolling games it would be nice to have the light source coming from above the layout.

    Blur and Glow - Add the Horiz, and Vert to one function so we do not have to double up on them if we need both. It would make the adjustment panel a little more tidy too.

    Node-Webkit:

    Window dragging,

    Make a drag-able region function, or make so that sprite and backgrounds have a CSS switch. all you need to do is have a CSS tag with this :

    #sprite {

    -webkit-app-region: drag;

    }

    Or if you need to inject it into the HTML tag inline you can do this:

    <body style="-webkit-app-region: drag">

    </body>

    I have a way to do it with the existing windowX and windowY expressions now, but the NWK team has an official way of doing things.

    More information is here:

    github.com/rogerwang/node-webkit/wiki/Frameless-Window

  • vee41 ,

    Yeah I just got my information from their sales page. I do not follow the unity development too closely.

    From what I understand you need to pay them or your projects must display their watermark.

    Back on topic.

    Why don't we get together as a community formed team, and start a Kickstarter?

    It seems to me that the community knows what they need. We could put together a list of features we want to see, and hire some competent programmers.

    Rather than waiting around for some hobbyist to add features that THEY think is important or cool. We can have the features we need for our professional projects on the plugin's release day.

    I know I am over simplifying things, but in this day and age of crowed funding the consumers have the power to create anything they want with the right management.

    Who knows... Maybe Ludo can do some crowed funding so they can get some competent help to bring the consumer what they need? I in no way think we need to throw out the baby with the bathwater.

  • vee41 , I got that from the sales page here:

    store.unity3d.com

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  • It's really starting to get to me. Though I have some games published with CocoonJS, I was just hoping to do so much more. We are so spoiled with constant updates from Construct 2, it's frustrating when we get a new update from Ludei after 2-3 months and it just seems to be minor fixes.

    With Unity 4.3 (coming soon) having a native built in 2d tool set, I will probably finish up my current projects in C2 and then make the swap the Unity. I love C2 and I think it's the best game creator out there. I am just finding myself wanting to do games for mobile first.

    I Really like a lot of things about Unity... Price is not one of them. To be able to publish to all of their mobile platforms would cost close to $5000.00 USD (iOS Pro + $1,500,Android Pro + $1,500, BlackBerry 10 Pro + $1,500, Unity Pro + $1,500)

    I am surprised someone has not taken up where Ludo is lacking, and make a new exporter plugin. I know I would be willing to play up to $500 for an iOS/Android exporter plugin.

    Maybe Scirra can produce this? It might bring in some more revenue from existing customers.

    This might be the reason for people to jump, and buy the Business Edition.

    Buy the Business Licence, get the Scirra Android/iOS exporter plugin for FREE! (A $500 UDS value!)

    Seems to be such an important part of C2. I am surprised they already have not done something like this. The demand is definitely there.

  • Here is a cool way using an array.

    scirra.com/tutorials/360/generating-a-random-tile-map

    Nice if you want to line things up, and to make sure there are no extras drawn.

  • There is a bound to layout behaviour that might help.

  • Ok, thanks to an ancient thread from back in 2007 Ashley gave me the answer I was looking for:

    69.24.73.172/scirra/forum/viewtopic.php

    You want to make so that when the user clicks on the titlebar it sets a variable (like MoveWindow)to 1. And on left mouse button up, set it back to 0... That way the cursor can even leave the window area, and disengage the move function when the user releases the button.. This even works across multiple monitors :)

    Here is a cheat-sheet for anyone interested:

    docs.google.com/file/d/0B7p8-X5UMeryTDVkTU10dXdUUFk/edit

  • I am trying to move a frameless window around when the user clicks on my custom title-bar.

    All i can find to do this trick is this from the node-webkit manual.:

    github.com/rogerwang/node-webkit/wiki/Frameless-Window

    Does C2 have anything for mouse-dragging the window? All I can see is how to set the X and Y of the window.

    TIA for any help :)

  • LOL, that controller looks awesome.

    I bet whoever designed it had an Intellivision as a kid:

    <img src="http://www.gratuitousscience.com/wp-content/uploads/2013/06/IntellivisionController.jpg" border="0" />

    I cant wait to get one of those babies!

  • How does this look?

    https://googledrive.com/host/0B7p8-X5UMeryY21yWEVqUklDYnM/index.html

    If you like it I will rig him for animation for you too. He is made in Blender.

    <img src="https://photos-6.dropbox.com/t/0/AAAT5Pl_ngh5uOp7BmxqsSJQUldQlJAUsHi-bOcnUkDMaw/12/1660874/png/2048x1536/3/1380250800/0/2/leroy.png/wHLCgwUvdDssW2k9ZU1UJxkCh7abQ07XG42K0qRoI8Q" border="0">

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jojoe

Member since 29 Dec, 2012

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