EncryptedCow's Recent Forum Activity

  • It seems to me like you're adding only 1 block per tick. Just use a nested for loop on start of layout/function/whenever and it will happen in one tick (It will lag a small amount though, and more lag the larger it becomes.)

    As for the random terrain, look into the simplex noise plugin. It might be called Perlin noise, but you have the option of both.

  • Yep. The game is definitely stuck in an infinite loop. Honestly, there isn't much use for While since every non-trigger event already fires every tick. And for your While Key is down, take out the While block. the event already fires every tick that the key is down.

  • WOW! This game looks absoluely fantastic. If I had to play a single game for the rest of my life I would wait for this. 10/10 GOTY. I will get a job at IGN to give you a 10/10 with them too. Beautiful, amazing, spectacular, exciting, I can hardly come up with any Earthly words to explain this game. You've brought it together so well, and are a true inspiration to me. When I grow up I want to be an amazing game developer like you, but I know that will never happen because your skills are out of this worldplsmarryme. Thank you for being the greatest man to ever live.

  • I too stream sometimes Might be doing it tomorrow for my MiniLD game, depends on my connection. http://www.twitch.tv/encryptedcow

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  • Fixed it. The conditions were triggers and when I didn't put the trigger flag in, this happened.

  • All I did was change 2 conditions and 1 actions flag to 0 from deprecated then tried loading my project from when they were deprecated and this happened. After going back to the older version of the plugin it's still shwing this. Any fix?

    <img src="http://i.imgur.com/peJJodo.png" border="0" />

  • when you load the api, check if synaptop is undefined. If it isn't, don't load it.

  • I think the keyboard with 8-direction would work fine if the angle wasn't changed when you stop moving. As it is, you have to fly straight at enemies to hurt them unless they are on the same x/y axis. I can see it having a lot of potential with improved controls. Good job <img src="smileys/smiley32.gif" border="0" align="middle" />

  • baterism I'm not able to reproduce the problem. Everything is working fine on my end.

  • ArcadEd Not yet, I've been busy with some other stuff. But I have a few hours today and Im going to try to figure it out.

  • Very nice game. My only problem was the screen size. It's so big, I couldn't see it all on my laptop and had to scroll to see left or right side.

  • baterism does the console say anything? I didn't have time to test the new one very much so it's very likely I screwed up something. I can probably check it out at lunch today and see what the problem is.

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EncryptedCow

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