Rory's Recent Forum Activity

  • Does that project contain a lot of graphics? Even without sound, my 150 event game tends to get close to 10mb.

    Just wondering!

    Anyway, exporting times with C2 on my old laptop and new PC has never failed to impress me.

    Most of them export within half a minute!

  • You have an interesting proposition here, but it would be more engaging if you also reveal more information on your current idea, complete with your ideas for the art style, maybe include what past projects you've work on and your capabilities!

    I would try working with a partner, but I pretty much so everythig pretty fast myself, so I tend to just go with that..

  • This was a fun read!

    You are the first of such sevice I've seen here.

    I do hope you get some business from here.

  • Looks good! Reminds me of the tank game from the old NES days!

  • The same with every other game, start by planning.

    Any kind of game is possible with C2, but try not to target such as large scale project too early on without much experience with the engine!

  • I would love if there was an "Apply to all instances" button for each property!

  • It's been suggested before, I just don't think its going to be coming anytime soon. Shouldn't really be a priority in my opinion.

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  • Make a light source object and a black square object.

    Set the black square object's height and opacity depending on the distance from the light source.

    Pin the black square object from a point at the bottom of the black square object to the shadow casting object and set its angle to the opposite direction from the light source using Angle().

  • Ah, I do get it now. Sorry for the confusion man!

    I really sucked at the logic behind that <img src="smileys/smiley5.gif" border="0" align="middle" />

  • 1 and 0 have the added bonus of toggling in an expression: set X to 1 - X.

    sqiddster I know, I'm saying that Setting X to 1 - X when X is 0 would be that you get 1 - 0, which is still 1.. am I missing something <img src="smileys/smiley3.gif" border="0" align="middle" />

  • Changes in the engine and how things work generally will definitely cut off support for capx files from older versions. It's up to you to have the older version to learn from those older versions and make it work for your game or for others to port it over to the latest version!

  • Yes, you can hoanganh17, the license also includes all future updates!

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Rory

Member since 19 Jul, 2012

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