ArcadEd's Recent Forum Activity

  • Thanks WaterlooErik

    How I found it was webGL was just making a basic app (A square sprite made in construct fires smaller square sprites by tapping the screen). Turn webgl on, nothing. Turn it off, it worked.

    I could recreate the capx in a few minutes if you want me too.

  • WaterlooErik can you let us know what is next? Like what the expected timeline is for getting apps approved, prize winners, payment,etc?

    Thanks

  • I'm working on a hidden item game. The framework of the game is all done, I'm really just missing some nice backgrounds to hide the items on. Shoot me a PM with your cost to do several 640x960 generic backgrounds of things like kids room, garage, retail store, in a cartoon style.

    I will pay for the images along with giving you credit and a link to your website in the app.

    The app will be going on Windows 8, iOS, Droid, Blackberry 10 and a few html5 portals.

    Thank You.

  • OK, the process was pretty painless. Got 3 games converted over in very little time. They all seemed to run really well on the simulator without webgl as well.

  • game 2 didn't work either. Is there a specific setting the full screen need to be on? WaterlooErik

    I also created a super simple app and went through creating the bar, I get the same results.

    Seems to be webgl

  • Well, game 1 wouldn't work in the simulator. I'm guessing no SpriteFont support. I'll try my other 2 that do not use spritefont.

  • WaterlooErik thanks for the great guide, creating the BAR was a snap.

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  • Tobye, yes but you need to use phonegap SDK as well. Basically you use Eclipse with phonegap.

    Here is the guide from phonegap.

    This tutorial is a little better.

    Phonegap Droid/Eclipse

  • That's cool, my first game was simple too and I compiled it with Phonegap/LowLatency audio plugin for both iOS and Droid and it works great.

    Looking forward to your plugin for sure, thanks.

  • How do we implement the OUYA SDK into our construct 2 projects? In other words, how do we build a game with construct 2 to be submitted for this competition?

    Nevermind, I just saw your other posts and it seem we need to use phonegap and implement the ODK that way. Which is fine, I just don't think my game will run very well using phonegap, but I will try it.

  • Yeah, I found another way to do it using active/inactive groups and keeping my level an integer. Thanks for the help.

  • I'll check that out, Thanks!

    Is this only a problem with 4? Since it works on each of the other numbers in the example.

    So it seems to work fine when I subtract .5 instead. Will I run into any problems later with that?

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ArcadEd

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