Elliott's Recent Forum Activity

  • An easy to do it would be to load your events with the score or time elapsed as a conditional.

  • I'd imagine the person you bought it from would be more than happy to add the events in.

  • Very interesting work! If you've got the time please me in your next update so I don't miss out :D

  • I'll catch this bird for you, but it ain't gonna be easy

    Oh no wait it will be easy... My bad!

    When you say walk/run do you mean one walk animation and one run animation or simply a movement anim?

    And what style of run would you like? Video-gamey (Like Mario) or realistic, with arms and legs crossing over?

    Needless to say I'll have a go :)

  • How long is a piece of string?

    There are nearly a limitless number of variables to consider...

    Is game development your sole occupation? (Though the fact your asking about rates implies you're not)

    What's the game? (A single level of Tetris is far more valuable than a single level of Mario)

    Who's the client? (Rich entrepreneur or a idealistic student living on noodles?)

    What platform is it for? Is it multi-plat?

    Do you need to purchase additional assets/expenses? (Sound effects/music, developer licenses, testing hardware)

    What's your experience level? (A 10 year vet will have a much better wage than year old freelancer)

    ...And just off the top of my head...

    A good rule of thumb is:

    Business costs + personal costs / hours billable = Break even rate

    Then simply mark-up that figure at your leisure.

    freelanceswitch.com/rates

  • Hmmm that's a bit trickier but I think it's doable.

    Create a variable called "URLis".

    Create a system event every tick - choose "Set value" for the action:

    Set the value of URLis to the appropriate Browser object expression (i.e domain, path or hash - hash seems like a good bet here).

    From here you can call events with the conditional of the URLis value, such as displaying buttons.

    That's my best bet; all of this is from memory so I'm sorry if it's off - Let me know how you get on!

  • Under the browser object the Open URL in new window action has a tag property that can use _parent and _top. Simply add this to an onClick event.

  • I've never tried it with C2, but in my experience of web-dev it's stupidly hard to get a decent direct donation to certain charities - the big ones like Cancer Research UK decline everything from SagePay to PayPal; they want you to go through their gateways.

    Depending on how much you want to raise it might be worth starting your own charity and then distributing the money as you see fit:

    charitycommission.gov.uk/start-up-a-charity

    The best advice I've got is to directly link to the organisation or JustGiving page you want to support - It's a few extra clicks and sadly that can make or break a donation... I imagine there's a good tax reason that large charitable organisations don't like 3rd party gateways but it's sure frustrating!

    PayPal had a charity thing called GivingFish or something, but that was terrible IIRC, quite shady.

  • This is undoubtedly the best C2 game I've ever played; fantastic job!

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  • Silly question, but your sprite is using the platformer behaviour yes?

    Your solid sprite might have the Initial state set to disabled, set it to enabled.

    If you share your work we can help a lot quicker :)

  • +1

    I've experimented with variables trying to achieve this,but a toggle would be brilliant!

  • You've got my vote!

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Elliott

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Member since 27 May, 2012

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