tgeorgemihai ive been planning to do something like this,
and im thinking about 2 ways to do it,
via saving objectdata to json and loading them in like buildingblock at different positions, like a looping background
(saving part of a level as a buildingblock)
(using c2 saving or plugin spritebank/instancebank
using arraydata from plugin Tmx importer, make buildingblocks in Tiled, and then generate the array from the different arraydata buildingblocks, then generate the tiles