Elliott's Recent Forum Activity

  • Who can buy educational licenses?

    Any organisation where the end user of the seats are students or teachers may purchase educational licenses. Anyone can buy educational licenses on behalf of these organisations.

    construct.net/en/make-games/buy-construct-3/educational-plans

    That's very interesting - low 5 figures or high 5 figures? I could just about understand £10-15k, but if it's £50k+ you might as well rebuild the entire game in a different engine, or hire someone to do so. I'll admit ignorance here but I assumed the benefit of porting runtimes like Chowdren is that a bulk of the engine is already mapped 1:1

    Yes, who are these third party companies?

    One of them doesn't seem to want to take on new projects,and while the other did reply to me they quoted a price for the job that, without giving away numbers, was completely bonkers (about 10 times the production budget of the actual game).

    I'd be interested in greater transparency here. Obviously no two games are the same, but ballpark figures - was the porting cost £X,XXX or £XX,XXX?

    Scirra regularly unlock the free version for Game Jams - I imagine that they have fairly conclusive data as to the sweet spot balance of limits/conversions

    So am I..

    Construct 3 is $99 a year.

    Two years is $198, or 2*98.

    You would like two years - you are willing to pay $250.

    $250 is more than $198.

    Simply buying Construct 3 would give you everything you wanted for a price lower than you propose to pay.

    All of this is ignoring the fact that Construct 2 is a perpetual licence, that you already own, and will not expire.

    I propose the option OF $250 FOR 2 YEARS WITHOUT ANY INTERNET INTERVENTION OR ANY PAY TO USE PLANS,

    I DO LIKE CONSTRUCT 2 !!!!!!!!!! GOD BLESS !!!

    I think one of us is having a stroke...

    You can get Construct for 2 years for $198... You can use it offline; what's the problem?

    A permanent option just isn't scalable.

    I compared Construct to GSM2, a like-for-like featured GSM2 costs about the same as 6.5 years of Construct; that's a pretty good deal in my opinion, especially considering that most game projects can be wrapped up in less time, meaning you wouldn't need to spend as much if you went with Construct.

    Would I like to see improvements? Sure - I'd love to see a sliding scale discount (i.e, buy 3 years up front for a 30% discount), it'd be very interesting from a business standpoint to know Constructs retainment rate and if such a change would boost revenue; but I can see how that would quickly create issues for Scirra.

  • This sounds like a possible new vote for the following idea: construct3.ideas.aha.io/ideas/C3-I-305

    Basically, custom HTML hooks that would allow the user to customize the web HTML5 export template by adding code snippets.

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  • I'm assuming Kelvin is using WebM for its superior file size, and that any alternatives are simply too big.

    WebGL2 has weaker support than WebM, so I'd use it with impunity, as if the browser doesn't support WebM, it probably wouldn't support C3 to begin with

    EDIT//

    You might want to look into the iframe plugin and YouTube for streaming video through your game

  • Hey gang,

    Currently unable to use the editor but very curious about the new SVG support - how do people rate it?

    Is there support from animated SVG? Do SVGs use the media editor or is it a text element? Are inline SVGs supported? Can they be styled at runtime?

  • I'd see the "this" feature as operating as a fusion of self and families - it has the self referential properties of self, however shares the ability to pass on behaviours from families.

  • Just define your colours as global variables?

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Elliott

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