Some great points —, but I'd to address this so it's perfectly clear:
But when the rules are broken by the organizer and he still says "it's ok" then you somehow lose the trust and all fun around it.
Late submissions were heavily penalised - in the case of Kontratz it simply scored so highly that it actually managed to take 8th place regardless; without the penalty I believe it would have taken 2nd or even 1st.
This rubric was emulating those found in both US and UK universities, and one that we felt was the most fair - as the academic process is perfect for subjective work.
The judging process itself took just over a week in itself. We made sure each game was played through properly, and gave almost all of them 30 minutes each; and there were 80+ games to get through - it was quite a time sink! I can't stress how much this wasn't a flippant decision, a serious amount of time was dedicated to it.
I can only apologise to the community if they feel we have done wrong by them; we simply wanted people to have fun making games.
And on a personal note... I'm a consultant, literally the messenger! When I'm not working with companies to make games I'm literally one of you guys, so I understand where you're coming from.