Thanks a lot for your responses they are very appreciated :)
I have been playing around with what you gave me the whole day!!and they are being created but not in the right position I read the manual and if i understand it correctly
scrollx
scrolly
Get the current position the view is centered on.
and the
The Scroll To behavior
simply centers the view on the object with the behavior
From your formula
(random(scrollx-(windowwidth/2-leftMargin),scrollx+(windowwidth/2-rightMargin)), scrolly-(windowheight/2-topMargin))
Since I have given the the scroll to behavior to my character that means the position of my character is equal to scrollx and scrolly (going from the logic of the manuel)
But what this does is if i have my character on lets say x=20
that would give me a random value starting in the negatives which means the platform is being created out side my window size sometimes. (just to be clear by window Im refering to area that is always visible when the game is running -so for example the screen size of a phone. I set this under Window Size in the project settings)
I find a lot of the settings with construct are not very flexible or at least they dont appear to be (im also new to this so maybe that is why)
I have read all the relevant parts in the manual that say anything about the windowsize I was wondering if your able to change its position relative to the layer. Every time i make the layer bigger it adds to the width and height from the top down and left to right. which i think is kinda weird.
Having my character wrap is also not working im not sure how turn off the top and bottem wrapping when he jumps above the point where he is to wrap around (I thought this was supposed to be outside the window [the layout is the same size as the window]) but he is never out that so im not sure how he is jumping above that. I turned that off and set the bound to layout behaviour but now he reaches close to the top and is stopped so that wont work either. Im thinking this might be caused by the "scroll to" not keeping up with him fast enough ?? I dontknow . Making a doodle jump game is turning out to be harder than i thought lol. O well i think its fun :) thanks for your help again and sorry to keep bothering you believe me i have been reading the manuel and lookign in the forums first.