if i have an object that the camera is scrolling too, is it impossible to use wrap as well? cause when I have them together and i got the screen wonkyness can happen, mostly jitteryness and it never really wraps if ever...ideally it would be seemless?
Anyone know how to make a bit one sprite go from left of the world to the right of the world and yet keep the camera scrolling left.
This might be just impossible to do or some way to fake it without the wrap not sure as it seems the wrap functionality was intended for one screen ?