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  • iikii,

    Set your window size to the size you want to display at. Then turn scaling off, and it will display in a window of the correct size.

    Hope that helps.

  • tulamide,

    Another fantastic collection of loops, you can certainly hear a greater level of sadness and sorrow in this collection (by the way, 'sadness and sorrow', one of my all-time favourite tracks!).

    tears_4b - a really moving piece, you can hear the sadness and despair your character is experiencing.

    fernweh_4b - very cool, slow and relaxed platform style sound. oyster_8b - is another very relaxed sounding loop, which would be great as a theme for the main character in a platformer.

    stealth_(light)_4b, and stealth_(full)_8b - both have a very smooth secret agent feel to them. I can almost see a figure in black, sneaking around buildings and taking out the bad guys.

    sailing_8b - another fun platformer sound that would work really well in a retro styled, pixel art project.

    machine_8b - great futuristic sound, which makes me imagine a blade runner type world (very cool!).

    chimera_(var1)_8b, another great sound, which conjures up images of samurai masters who wander the countryside, righting the wrongs of an evil overlord (everyone, please feel free to use this idea if you like) <img src="smileys/smiley2.gif" border="0" align="middle" />

    imminence_16b & imminence_(ambience)_16b - are both fantastic tension builders. They really make you feel as if something is just around the corner, waiting to get you (ahhhhhh....). They'd be great for a horror or thriller styled game.

    roulette_2b & ghosts_8b, both have a much more fun and upbeat sound, and both would be great for fun, comic, cartoon styled characters

    Please could you try harder to create something I don't like, that way I'll finally have something to complain about   <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Ashley, sounds good!

    We've already booked our tickets for Eurogamer (29th). So would be great if that date works for others too! But if not, we can always make an extra trip :)

  • Paradox,

    Now Vegas sounds like a great idea, although I'm not sure my wallet could stand the strain ;)

  • Hi ,

    I often use invisible sprites as spawn points, not sure if this is the method you are using?

    If it is, perhaps you could add an instance variable to each spawn sprite. Then once a particular coin has been collected, update the instance var for its corresponding spawn point and save it. When you come to respawn a level, only spawn coins at spawn points where instance var is = ?.

    Jeez, I've never used the word spawn so many times in a message ;)

    Anyway, not sure if this will help, but it's one way you could do it!

  • Paradox,

    A convoy sounds pretty cool, and 2500 miles would get you a long way in the UK.

    Did you mention driving over? Now hold on a second, I'm all for helping fellow devs out when I can, but could you imagine the cost of retro fitting a car for aquatic travel? The journey would be amazing though, wouldn't it?

    But still, it would be great if some of our international brothers and sisters could join us for a spot of afternoon tea! Then perhaps the meet up could be held in a new place each year (great excuse for a holiday!).   <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Hi REDGEAR,

    Congratulations, your game is looking cool! I only had time for a short play, but it runs really smoothly. The world looks pretty expansive, so I'll try to play for a bit longer next time :)

    Good luck with it!

    Edit: Just a thought, but you may want to consider changing the title slightly. Perhaps to 'Seal of the King' or 'The Seal of a King' for example. 'The Seal of King', doesn't sound quite right!

  • Hi casualevolution,

    I don't think you could make a game like this right now! From what I understand the mic input cannot be used for recording sound at the moment!

    Sorry :(

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  • Paradox, so does that mean we'll see you there then?   <img src="smileys/smiley36.gif" border="0" align="middle" />

  • Sounds like a great idea, I'd be happy to come along!

  • sman118,

    Nice find, thanks for the info. This could be interesting, we'll have to wait and see if they can get it right ;)

  • Hi iikii,

    Not quite sure I know what you mean? But you can add many frames to a sprite. So if your intention is to display different text options from one sprite. You could just add all frames you need to that sprite, and change them as required.

    Hope that helps :)

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