You will need to play with sin & cos: dropbox.com/s/3zgbpglycbjwv0o/looking_pupils.capx
Upload it to cloud service like google drive or dropbox then permit the link to be shared.
Probably something with condition with variable door that does not meet requirement for an action to be executed.
Anyway I have door warp example: dropbox.com/s/5emnqm18o2sc1lt/door_warp_by_tag.capx
Match chain-reaction after falling to make consecutive score (combo).
Still trying to make the shadow dynamically correct.
Set Window Size in Project settings to match your layout.
If there is any created one you can use trigger 'On created' combined with system > 'Pick all object' (if necessary) then set text to Sprite.Count.
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Compare two values;
Sprite.count equal to 0 --> set text to "Object not exist"
Try picking tile by using 'pick nearest' to touch coordinate then move the cursor there.
Or check following isometric cursor tutorial & example: construct.net/en/tutorials/isometric-mouse-calculation-744
You can use my example: dropbox.com/s/p2p9h1b2ite63bq/tomb_miner.capx
Do research and make comparison to other game engine for example Godot since the editor is a game itself.
Use boolean instead of trigger once. So the logic is when a boolean switched state the action won't executed further more.
Create instance variable first and rename it.
Member since 22 Feb, 2012