You can take the idea from this example: dropbox.com/scl/fi/45ewbr1c5fxkk1vqzu4q8/putari_planet_gravzone.capx
Right click on current event sheet then choose 'include event sheet'.
Cycle through family member example: dropbox.com/scl/fi/n29erzi09qc0wg8ghtkw2/cycle_through_family.c3p
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My example does that but probably not suit your taste? These days I rarely do Constructing so I don't have much time to modify it to fit your style.
Badge star save system: dropbox.com/scl/fi/nkxuvkihtlia2ezc3fw9q/LevelSaveMenu.capx
For me arrow keys is more intuitive. I found it by incident anyway.
Edge grab is nice feature. I have no luck running using 'J' key then try to jump. But it's really easy using just tap tap arrow key to run then jump.
Is that necessary to stop animation when you change animation and set it to start?
Hope this one give you a starting idea: dropbox.com/scl/fi/7c2vvp4vv4mbuhgwq5j6t/lightning_charge.capx
Typing game example from me: dropbox.com/scl/fi/0tysjlf5b94u42isb8hmd/typingGame.capx
Replace "is loopindex=0" to "for 0 to 1" and "Set text is" to loopindex then you are good to go.
Here try it: dropbox.com/scl/fi/h943c9x4no574uy540alo/swivel_plank.capx
I am thinking about optimizing the code later but that's it for now.
Member since 22 Feb, 2012