I have a family called: "Selects".
The "Select" family, contains several different sprite objects.
Each object has a boolean instance variable called "select".
At the start of the game, one of the objects is selected (its select value is true - all the others are false).
I want to be able to hit the tab key, deselect the current object, and then select the next object in the "Selects" family.
I know how to hit tab and I know how to get all the objects in the "Selects" family, but how do I move them all at one at time (and then cycle back around to the beginning?