Jase00's Recent Forum Activity

  • Thar be no official support with Online Multiplayer as of now, but possibly the future, hopefully the near future. If you're new to game making, you should probably learn a bit of game logic before diving into a project the size of an MMORPG, though I'm not stopping you!

  • I've seen these mentioned before (as you've said), and whilst I do like most of the suggestions, I do believe Ashley adds everything to his todo list. He just codes things that have a higher priority (I'm guessing it's things that are wanted by many people, rather than small niche things).

    Also, whilst I'm not totally sure, we may be underestimating how time-consuming it is for Ashley to produce certain things, even seemingly simple things like "bookmarks" and stuff in a quick amount of time, therefore, things need to be prioritised and less niche things are developed first.

    If it was easy to make all the features that people request for Construct 2, then Ashley would have added everything within days, and we'd see MANY game-creating software similar to Construct 2 out there. <img src="smileys/smiley16.gif" border="0" align="middle" />

  • I got confused at the screenshots, events already get indented for subevents which neatens things up :P it'd get awfully confusing if you could indent anything.

    czar , I totally feel your pain, it usually happens when the window for Construct 2 shrinks small then maximises, all the columns are pushed to the side. :P

  • Hmm, I'm not sure about how the updating works in the Steam version, but yeah, your projects will run in the newer versions (but you can't open projects that are saved in newer versions of Construct 2 in an older version)

    And Third part plugins sometimes mess up after an update, but it's not common. Contacting the plugin developer can usually help with that :P

  • Wow...Is there anything your Canvas plugin CAN'T do? It's helped me so much in the past :D

  • Here's a tip just incase-

    When you click "Add action", you can straight away begin typing the name of the object which will help speed things up if you name your objects well

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  • I just realised your name...

    Are you from SFGHQ forums? :D

    If you are, then it would make sense, your asking about platformer and collision related stuff, which would relate perhaps to a Sonic game. I've managed to make an unfinished but sort of working basic 360 Sonic movement using the built-in platform behaviour, but found that halfpipes and whatnot aren't particularly nice to travel up due to the polygon collision.

    Then again, if you're not the same person, then ignore all of this haha

  • This sparked an interesting idea in my mind...

    ...Why not have a "Image point overlaps Sprite" action? :D

  • Running that link on Firefox works fine for me, loads all the images. :o

  • Not enough UIDs.

  • Onion skinning would be really useful for helping to position origin points :D

  • I agree with 7Soul

    Kinda like how Windows has a little arrow for icons that are shortcuts, we could have an editable icon that has a little icon at the lower right corner resembling families. :P

Jase00's avatar

Jase00

Member since 5 Jan, 2012

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