Hi everyone,
I'm building a game where a canon shoots a dart, and you can aim the canon with a sliding button.
The aiming process works fine and I used both the "apply force at an angle" as well as the "apply impulse at an angle" actions, and they both shoots the darts at the angle my cannon is pointing in, with the force I needed, but the only problem is that after I fired the dart, the dart is always aiming in the direction my cannon is aiming in. Even when I rotate the angle of my canon and the dart is on the ground, the dart is still rotating in the same direction.
Does anybody know how to fix this?