manny's Recent Forum Activity

  • Hi,

    I have two plugins installed in construct 2 that used to work a few months ago, and now when I open construct 2 I get an error message that says:

    "Unable to load plugin in 'filepath\plugins\lunarray.litetween\':

    Found 'GetPluginSettings' global, but it is not a function

    This plugin will not be available in the editor."

    Does anybody know why this isn't working anymore?

    I have the latest update in C2.

  • Thanks, i'll give it a shot

  • Hello to all,

    Im making a game where I have to fire a cannon. I want my cannon to increase the firepower when I touch the screen, and then fire the cannon by releasing the touch. The cannonball is physics based so the longer I touch the screen, the further is flies away (by impuls I guess).

    Does somebody know the easiest way to build this?

    Thanks and have an awesome day

  • Alright thanks! I'll give it a try!

    And yes, I am trying to create something like a multishot indeed

  • Hey guys,

    Can anyone tell me how to spawn an x-number (like 7) of different objects from one point at the bottom (they all spawn at the same time) and then they spread out on the screen and stay fixed in place, where they don't touch each other anymore?

  • I am not sure if you have the same problem as I used to have a few months ago but I downloaded the newest version of Java (I believe it was JKD9 at the time) and I wasn't able to sign an APK either.

    I removed JKD9 and downloaded JKD8 and then it worked.

    Hope this helpt

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  • Yeah but, I don't get this...

    I have the same problem and I published 2 games already without any troubles.

    Is this something new by google, or is there some bug in construct itself?

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  • It still doesn't work

    As soon as I exit the game and open it again, the highscore is back at 0

  • alright thanks I'll give it a try

  • Hello everyone,

    I've made an endless runner and it saves a highscore with local storage.

    I've checked a few tutorials here and as long as the game is open, it works great but when I close the game and then open again later, the highscore is back at zero.

    Does someone know what the problem is?

    Oh btw, I my eventsheets are something like this:

    On start of layout -> check item "highscore" exist

    On item "highscore" exist -> get item "highscore"

    on item "highscore" get -> set "highscore" Localstorage.ItemValue

    Score > highscore -> set item "highscore" to score.

    Thanks

  • Thanks alot!

    I'll give it a try

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manny

Member since 13 Sep, 2015

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