Dobandon's Recent Forum Activity

  • There is Tutorial and Level 1, should of gave you a feel of it but anyway thanks for the comment. Thanks for tutorial, It would be great to have a map maker, might consider it but it's not that big of hassle to use construct system. I might make it, to see if things become easier.

    I guess my sound system is low, I guess I will notch down the levels of sounds.

    I'm curious about the RTS example and might consider making an RTS myself but my main focus was a tank game with strategic aspects behind it. I think my game would be compatible with tablet devices, so I might keep my genre. But thanks for advice.

  • Hi

    Starting working on this game. I need feedback on gameplay in general.

    I do not want feedback on sound or graphics, mainly on gameplay, feel of it, weapons, balance in general. It would be appreciated before i create more levels and uploaded it arcade.

    Here is the 2 levels. No ending after Level 1 completed.

    dl.dropboxusercontent.com/u/17731970/GlobalTanks2D/index.html

    Probably plenty of bugs.

  • Yeah that's definitely not how a tank should handle.

    Ill be releasing tank game soon to arcade, be sure to check that out to give you a feel of it.(Global Tanks 2D)

    But yeah your movement should be smooth and it's a tank probably should be slower, but fix the movement first. Not sure how to fix it but I know that I used Car behaviours rather than 8 movement.

  • The controls feels nice but they are not tank controls though imo. They are much more arcade feel space vehicle controls. They are good but can't call it a tank.

    I'm in a very early stages of making a tank game and mines more realistic I guess but does not feel like that.(Global Tanks 2D, look out for the topic re-appearing in few days and on arcade soon)

    Other wise it could be a fun arcade shooter but can't call it a tank though.

  • Well I haven't got any experience in programming but for me it sounds all fine.

    The else should work as just being inverted action.

    Example

    If both variable 1 = 0

    and x < 320

    then

    set text "lol" and opacity 33

    else

    set text "hi" and opacity 100

    I think both conditions should be met for else to work.

    This is kinda no use.. as it's above so basically I think both conditions should be met before else works.

    This is not hard at all and I think it would great feature in construct 2

  • Not really sure if this was posted already, so sorry if it was.

    I have seen this before it only seems to happen sometimes and in some categories, not sure if it was only bug category I seen it before but It seems anyway posts I guess in that thread there name goes red on the index page while if you actually check they are still just members.

    <img src="http://screensnapr.com/e/FxspfC.jpg" border="0" />

    Using chrome, it's a small bug but just thought I'll mention.

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  • Nice.. this was needed.

  • Enjoyed watching this video, thanks for posting.

  • Enjoy the monkeys and remote control helicopters xD well done

  • Hi

    Thank you for the comment, I'm not a spriter so that was my disadvantage but I'll be happy to look at your various poses.

  • Thank you, that is why I have mentioned that I will be continuing the game whatever happens, just that is how much I got to for this competition. With this world rotating feature I will be capable of having different world and even add lights to it.

  • Thank you for great feedback. The key idea about this game is to survive as long as possible., it's called Buildvival, build-survival. Every night the number of green monsters increases. So then I guess I made the spawn for monsters too long and people don't bother playing longer, so I might decrease the time. You collect resources to buy and upgrade weapons, also provided a tool called Builder where you can build your own hut out of it to protect yourself against meteors. Anyway hopefully the judges can see potential in that xD

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Dobandon

Member since 1 Nov, 2011

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