Dobandon's Recent Forum Activity

  • I haven't actually used the plugins for any of the objects at all.. and I found out from Tom that I have to remove the plugins to put my game up in arcade, So yeah.

    But I went to that directory, If I remove the plug in it gives me an error next time I launch it.

    (Are you able to resubmit without the Facebook/webbrowser plugins?

    Tom)

  • No I mean, when you right click on the background in layout page, you get Insert New Object, and there is few there like facebook and browser there and I wanted to try them out, but now I need to get rid of them for arcade.

  • How do you remove installed plug ins, for example when you go to Insert New Object and you click on facebook ? I wish to restore it before it was clicked.

  • Going back to this thread. Now I done nothing really just closed the program and I get this error. I did rename level 4 to level 3 I think , but I mean renaming layout function is not meant to be used then ? This is also when I updated to new version but I have re-opened the same project before but now just felt like giving me an error. Also this project was meant to be for competition :(

    <img src="http://screensnapr.com/e/pMzkXQ.png" border="0" />

    Hopefully there is a possible fix as I have spent a bit of time on it.

  • Preview of my entry for primary competition.

    due to lost project I have remade a different game.

    WIP of it.

    <img src="http://i.minus.com/ib0fA9xHyDkD5M.png" border="0" />

  • Thanks for replies.

    What I'm trying to do is have ladder which the character can climb up but you can use your mouse by pressing mouse left button to drag and drop it and when dropped it uses physics to fall down, and I have pushable boxes where character can push boxes around, and when I have the ladder being dragged with the mouse and collides with the box it flings the box away, which I do not want. But thanks for feedback and I'll keep trying to figure something out.

  • I am currently remaking the game with feel of point and click adventure. There is some update on how it will look like.

    <img src="http://screensnapr.com/e/MTBERX.png" border="0" />

    Not much difference, but the game will now be all about solving some serious puzzles and also will now be called Adventure of MiniChip.

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  • Anyone know how to say for example I got square using physics function and circle with physics function but I do not want them to collide with each other when they meet, so it likes just go past each ther can anyone suggest anything ?

  • I like the graphics I think there very well done, but we need to see some more of levels, and if it's possible to see the gun work as well.

    But good start.

    EDIT

    Excellent work, quite hard levels though, some parts are quite tough.

  • Thank you for feedback 3DGS, It's really the style I went for simple but puzzly, although this demo might not be exactly perfectly done but for the full game I will make top notch and make sure it will attract people like who like a little puzzle games and platformers. Thanks for feedback again.

  • I am a bit late for this topic but doing it for the badge as well xD

    Hi I'm Donatas, I live in Ireland and I'm currently 18 years old. I love to try and develop games, haven't started college for game making but will in one year and I have been trying to learn game making for couple of years. I currently like construct 2 as it's easy software to use and it uses a good language for output.

    Thanks.

  • I think artwork is nice, it's simple, maybe the animation for character is not good, but that's how I imagined it, for full game I will definitely work I guess on something better in graphics wise.

    Can you maybe give feedback on what way to improve the graphics.

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Dobandon

Member since 1 Nov, 2011

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