IanHarlow's Recent Forum Activity

  • hello,

    I have been working for hours now trying to figure out how to make my camera smoothly rotate around the layout 180 degrees whenever i tap the letter "q". and when it is at 180 degrees I want it to smoothly rotate back to 0 degrees.

    I just can NOT seem to figure it out so I am calling to the forums to help...

    I have no .capx to post because I simply have gotten nowhere useful in finding a solution to my problem

    Thank you in advance for your help ,

    Ian

  • Thank You for your help,

    Ian

  • Hello,

    Whenever I upload my phone to phone gap it return with a parsing error when I try to run it on my phone.

    I have Signed the APK, and my phone is enabled to allow unknown sources to install APk's.

    I have absolutely no clue with as to what to do.

    Thanks,

    Ian

  • Pulstar

    Hello,

    Thank you for your reply. This is exactly what I needed!

    But then I put it into Construct 3, it does not work. Do you know why this is?

    Thank you,

    Ian

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  • Hello, thank you for your response, but I don't think this will work because I am needing to use a tilemap and my bullet does not need to be destroyed.

    Is there any way in which what you are talking about could be modified?

    Thank you, ian

  • Hello,

    In my game I have a bullet, and I need it to where when I hit a tile with my bullet, it erases. I have been trying at this for several hours, I have read the manual, and scoured google for forums on this. I can not find anything

    My events go like this:

    ball: On collision with Tile map > Erase tile (TilemapOneTouch.SnapX(Ball.X),TilemapOneTouch.SnapY(Ball.Y))

    Please help me

    Thank you so much for your time,

    Ian

  • Okay, Thank you.

    Yeah, Im not entirely sure exactly what they bare called, but I saw an app on the google play store a while back that was like a sonic type platformer, and to move you had to tap on the back of the phone.

    Thank you for your time,

    Ian

  • Hello, I apologize for bothering you, and i know you are probably super busy, but Kyatric, is this possible using construct 2?

    My decision whether to purchase C3 or not depends on this.

    I am sorry for any inconvenience this may have caused, thank you,

    Ian

  • Hello,

    I am wanting to create a game where the objective is to run as FAST as possible. For this game I wanted to take someone tapping the back of their phone and use that to determine how fast the sprite would go. So like, 1 per second would mean the character will be going 1 pixel/second. On the other hand, 20 taps/second would mean he would be running 20 pixels/second.

    Because I'm fairly new to construct, I have NO clue where to even begin. Any guidance will be greatly appreciated

    Thank you for your time ,

    Ian

  • Hello,

    Thank you for reading this post.

    I have a project I have been working on lately where the goal is to run as fast as you can. To achieve different levels of speed, I wanted to be able to harness the vibration sensor on phones.

    EX. if i tap on the back of the phone twice per second , it will go 5 pixels/sec, but if i tap 4 times per second, it will go 10 pixels/sec

    As a beginner in construct 2, I have no clue where to even begin taking on this task.

    Thank you in advance,

    Ian

  • eli0s Thank you so much. That helps alot, and you are a wizard

  • eli0s and Okay

    https://www.dropbox.com/s/ron4d94xoa2gt ... .capx?dl=0

    i want it scrolling like this, only the other way. When i follow the tutorials instructions on making it go the other way, it just stops moving. Please help me

    Thanks,

    Ianharlow

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IanHarlow

Member since 13 Aug, 2015

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