Ragevortex, that will be pretty simple, you just need to find the touch.X and touch.Y when you first press, then find the same when you release. Put that in angle() and Bob's your uncle.
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Your best bet at the moment is to use cocoonjs.
Well, that's excellent.
You'll probably want to post this on ludei's forum.
I really cannot think of a place where 'create object by name' would be useful enough to warrant these security flaws. We have aniamtions and frames - shouldn't this be enough?
I agree with the 'initial animation' setting. At the moment the only way t odo this is with han instance variable and an event.
It would be nice if you were a little more specific as to your problem - nobody really wants to go through all your code if we don't know the exact location and symptoms of the problem.
Develop games in your browser. Powerful, performant & highly capable.
That's cool! HTML5 for the win!
Try it... you'll like it!
Fantastic!
At any rate, it's nice to know they are still focussed on HTML5 development!
Member since 5 Sep, 2011