Are you sure you're doing it right? make the bullet go in smaller increments if need be but if you are using a while loop properly the hit will always be instant.
That's a nice use for the while loop!
while (bullet is not overlapping object)
move forward some distance.
Make sure you have a break statement in there somewhere, to prevent an infinite loop.
"Super Epic Yeti Car Racer For The Win" would be much more concise.
:D
He wasn't meaning you I don't think, he was annoyed at the ones who were chiding him for not looking at a topic he set asking a very general question.
I've actually noticed that....
Because of varied/bad browser support, fine audio control is simply not possible at the moment.
This looks interesting... Does it hardware acellerate?
Hmm, I doubt it. At least at the moment.
kittiewan I don't know anything about calculus, I just thought of the mathiest term that came to mind ;)
I'm sorry, could you explain your problem a bit better...
Also, I get a little nervous when I am assaulted by 100 inverted trolls :D
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Differential calculus platformer
I made mine slide down by making the vector X push him away from the slope a bit. It worked OK, it wasn't the smoothest but still manageable.
Member since 5 Sep, 2011