blackant's Recent Forum Activity

  • hi,

    i'm actually working on a Laser weapon, wich mus t be resized when it collide something

    here is an image of the process...

    the image on the left is the max size of the laser,

    on the right the particles impact fx are well placed, but the size of the laser is not good

  • i made a GUI now i see that the overall size is to small comaparing to the new resolution of the device i would like to port my app.

    so, by selecting all the elements in one time, it would be nice to be able to rescale the overall size of all the elements, keeping relative distance and sizes between them.

  • certainly asking to much from the engine,

    by spawning hundreds of objects that are using physic, i get this error message.

    can people tel me more about this error ?

  • I find it really very limiting not to have these two possibilities in the debugger .

    this is unacceptable , you pay a license for a professional software, and debugger is not even functional.

    Already simply using it considerably reduces fps which was the execution of the program, and slowed the development of the application,

    but working without breakpoint during a trigger or a loop is incence .

    playmaker unity can be done without problem , so why not construct ?

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  • I fund a simplest way...

    just by rescaling the text box, numbers cannot go further than what i espected.

  • i need to use a deltatime for my project wich has to be visually truncate to be

    9.52

    or

    8.6

    how is it possible?

  • While drawing inside Sprite, i often serching for a circle selection or circle Drawn shape

    and because there is not i have to use phtoshop...

  • thanks, it works by renaming the .exe to .scr

    now how to make ti available in the screen saver section ?

  • Hello,

    i was wondering if it's possible to save my application to be a screen saver on windows or android for exemple ?

  • OK !!!! nice !! thanks a lot !

  • HI

    i would like to redefine some polygon shapes in my TileMap object.

    is it possible ?

    i tried to do so, but right clic open the menu and add point is in grey, and the option guess polygon shape is also grey.

  • Right, then you need events like:

    If player is NOT holding down key AND there is no ceiling directly above the characters head, AND he is currently crouching, then play the standing up animation.

    I use an overlap detection sprite pinned above the players head level while he's crouching to detect whether or not the player can stand up or not...IE, if the overlap detecting sprite is NOT overlapping a background obstacle, then let the player stand up, if not, keep him stuck in the crouched state.

    thanks sounds a very good idea

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blackant

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