blackant's Recent Forum Activity

  • here is a capx witch has this bug in the score result scene, witch has only 1 event action attached to it..

    https://www.dropbox.com/s/fbqgnrf974ugm ... .capx?dl=0

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  • Problem Description

    while testing the game

    Steps to Reproduce Bug

    • Step 1: clic on run layout first time it works
    • Step 2 : modify something (sprite or variable)
    • Step 3 : Run Layout again (doesn't work

    Observed Result

    if i set back the First Layout of the project to (default) it works...

    Expected Result

    test the game normally

    Operating System and Service Pack

    windows7

    Construct 2 Version ID

    r210

  • hi thanks for your answers, but

    what means cross domain error precisely?

    because effectively if i test using the image link you give, it works...

    have you checked the attached capx ? because the action is attached to the click button event

    i did absolutely nothing complicated, and think the logic is good, but looks not...

    i also tryed to use trigger On Image URL Loaded but it's not working because the image is not loading..

    i have modified the capx to test differently but it's always not working in the r210

    https://www.dropbox.com/s/drh69brjk03ax ... .capx?dl=0

  • Problem Description

    Load Image from URL doesn't load anything

    Attach a Capx

    https://www.dropbox.com/s/hgy691sk8sgj5 ... .capx?dl=0

    Description of Capx

    a button that set a URL into a variable

    the variable is read to load image from URL into a sprite

    the same variable is read to open the link in a new web page

    Steps to Reproduce Bug

    • Clic on the button

    Observed Result

    the webpage open and show an image.

    the sprite doesn't load anything

    in IE: it opens the new page but there is an error message that popup:

    Javascript error!

    SecurrityError

    http://localhost:50000/glwrap.js,line 2127 (col 4)

    This may be a bug in Construct2 or something else, please reports blabla bla

    Expected Result

    espected the image to be loaded into the sprite

    Affected Browsers

    • Chrome: YES
    • FireFox: YES
    • Internet Explorer: YES

    Operating System and Service Pack

    windows 7

    Construct 2 Version ID

    r209

  • i have to understand how you did that it looks really nice!

  • what if you drop your game files under a paid server ?

    i have the same problem with my game, witch i update frequently update but i still get the oldest version to test...

    what is the cheat for solving this cache problem ?

  • ok, i think i'll use array with variante and errors possiblities, it looks less complicate for me.

    thanks

  • i need to compare the input of a text with the correct answer.

    let's say Matrix is the correct answer

    the user is entering matrixe

    how can i say that this answer is good accepting a degre of tipping faults ?

  • thanks korbaach,

    i fund a manually comparaison to do the same as containning value wich i didn't seen .

    your's is perfect!

  • well,

    i have created an array wich list 20 objects.

    i have a second array wich must list randomly 10 of this objects, each one must be unic.

    this image show this second array list.

    the problem is how to make this list composed by only unice random numbers ?

    because actually they can be fund multiple times

  • i don't know, it happen only one time,

    i have uninstalled it and bought a licence of C not i'm ok

  • hi,

    i have a little problem with one of my sprite.

    i have set 2 animations on it

    Idle set in Loop mode

    Hover

    Hover is only called when mouse is over it, and doesn't cause problem

    Idle is 27 frames animation in wich, frame 0 should stay longer frame speed 10

    others frames are set to 0.1.

    my problem is that when i test the game, first animation frame wait, then start normally, doesn't go t o the end of the animation!

    i have noticed that modifying the speed of the overall animation Idle allow to go further in the frames, but it looks not good..

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blackant

Member since 23 Jun, 2015

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