Thijsku's Recent Forum Activity

  • A Dutch Game Development Community IndieDev.nl presents..

    What is the Local Multiplayer Jam?

    The Local Multiplayer Jam is a international game jam in which you have to create a game that supports local multiplayer for two or more players. This means that you should be able to play with friends on one computer or device.

    When will it start/end?

    You can start working on your entry on August 1 00:00 (UTC+2:00). You have to submit your game before August 8 00:00 (UTC+2:00).

  • There are some really interesting games in this thread, I'll definitely check them out! I participated in the compo and I made Dungeon Trap. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Link: http://www.ludumdare.com/compo/ludum-da ... &uid=16151

  • I'm definitely in!

  • Solid is a behavior.

    Of course it is.. I feel stupid now.. Thanks for your help, guys!

  • Hey there,

    I was wondering if it is possible to make a tile in a tilemap solid. The reason I need this, is that I am building a platformer using the tilemap features. This gives me an opportunity to easily implement a level editor in the future.

    The problem is that I don't know how to specify a tile as a solid one. My platformer object is just falling through all the tiles now. There are probably some workarounds, like spawning a solid 32x32 object at each tile, but first I'd like to know if I'm just overlooking something?

    Thanks!

    Thijs

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  • Sorry if it has been asked before: I don't have a lot of time to go through the forums right now. I was just wondering if it's possible to force/lock the orientation with a Crosswalk export?

    Thank you!

  • Anyone participated in the first multiplayer test? Can those people tell us about the test and the results? I hope I won't arrive too late in the next test!

  • This would be awesome indeed. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • <img src="http://s2.postimg.org/55sli88cp/tweet.png" border="0" />

    Whoo! Can't wait! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • You could give the coin a 'Wrap' behaviour to solve your issue. In that case, you only need to place the coin object inside the layout window and it will repeat to show up in the game. <img src="smileys/smiley1.gif" border="0" align="middle" />

    Playstation 3 controller is working here. I always used the MotioninJoy tool you're using with no problems, and I recently switched to 'Better DS3 tool'. Did you select the Xbox360 controls in the tool?

  • Ashley just tweeted: "With Chrome 32 and Firefox 27, WebRTC DataChannels are now cross-browser interoperable. Multiplayer here we come!"

    We are getting close! <img src="smileys/smiley36.gif" border="0" align="middle" />

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Thijsku

Member since 6 Jul, 2011

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